The date of Early Acces

Music Store Simulator

With Music Store Simulator you can lead a musical instruments manufacturing company. Create, sell, earn and reinvest improving and developing your business. Expand your Brand and climb to success in order to become the world's largest manufacturer of musical instruments!

[img]{STEAM_CLAN_IMAGE}/42500031/8df485f977d2cf4c81a15d414aae2bb46da82a2a.png[/img] Hi all! [h3]We have the date of Early Access start! On the next [b]July 24th[/b] the Early Access of Music Store Simulator will begin![/h3] In the meanwhile, since the next June 20th the Steam PlayTest feature will be activated and players can subscribe the program, which will start on [b]July the 1st.[/b] We plan to release a big update at the end of each month during the Early Access (obviously urgent fixes of blocking issues will be released as soon as possible, without waiting for the end of the month). This the list of planned updates which will be released month by month. For each of these updates only the main new features have been listed, but all of them will contain several further minor new features (or updates) which will be detailed in a specific post. [img]{STEAM_CLAN_IMAGE}/42500031/b5e83247559645ddff2182a1e6f74c4da662ad76.png[/img] Also, each update will contain "[u][b]NEW CONTENTS[/b][/u]" (new instruments, new parts, new layouts, new Studio Logos) but their amount cannot be planned properly (also because we will work also on the eventual bugs). Obviously the detailed list of new contents will be shared within the specific post as well. [list] [*]Month 1 ([b]August 24th[/b]) - Repair Orders + Steam Achievements + new contents [*]Month 2 ([b]September 30th[/b]) - Private Projects + Private Collection + new contents [*]Month 3 ([b]October 31st[/b]) - All the best suggestions from players + new contents [*]Month 4 ([b]November 30th[/b]) - Bank app + Finance app + new contents [*]Month 5 ([b]December 31st[/b]) - Customization of Audio Playlist(*) + new contents [*]Month 6 ([b]January 31st[/b]) - Soldering and wiring Electronics + new contents [*]Month 7 ([b]February 29th[/b]) - Reworking of Soldering system + new contents [*]Month 8 ([b]March 31st[/b]) - Warehouse Management app + Customization of Shelves names + new contents [*]Month 9 ([b]April 30th[/b]) - All the best suggestions from players and notified fixes + new contents [*]Month 10 ([b]May 31st[/b]) - Photographic Room + Opening Branches + Adding custom Studio Logos + new contents [*]Month 11 ([b]June 30th[/b]) - Stats app + Adding custom Studio Logos + new contents [*]Month 12 ([b]July 31st[/b]) - Decals + Stats app + new contents [*]Month 13 ([b]August 24th[/b]) - Hiring employees(*) + new contents [*]Month 14 ([b]September 30th[/b]) - Special Tuning requirements + Rehearsal room rental + new contents [*]Month 15 ([b]October 31st[/b]) - Retail system with NPC customers + new contents [/list] The features marked with (*) need further investigations and could be delayed or even canceled, if technical issues block their development. Each update will be released for the PlayTest program 10 days before the related release date. All the feedbacks from testers, in terms of bug reports, modification or adjustments, will be implemented as soon as possible in order to meet the planned release date. If some implementation of minor fix is remaining, it will be released the next month. This is our current plan and could be modified in the future, in case of tasks with higher priority, such as blocking bugs or good players' suggestions, which must be implemented immediately. All the further valid suggestions and ideas will be added to the end of the list and will be implemented at the end of Early Access. [img]{STEAM_CLAN_IMAGE}/42500031/1c1a92900eee08b8298aa65a25828de9829f5810.png[/img]