- Dodge, sword dash and dark hand movement effects updated
- Aerial combat fixes, easier to fight flying enemies
- Aim lock assist added
- Aim line visual updated
- Piercing arrow bounce from shields removed
- Player death bugfix
- Heavy attack input time reduced (From 0.25 to 0.2 seconds)
- Double jump force increased (Normal jump * 0.8 >= 0.9)
- Keyboard W+Space jump spam not registering bug fix
- Void attack revamped (New base attack and two upgrades. Can be recast while active)
- Player out of bounds save added (Returns back to last point)
- Some effects updated (Arrow, coin, ground attack etc.)
- UI Updated
- Enemies have a chance to drop health/shield
- Parallax updated
- Low hp effect added
- Crit chance added
- A new enemy added (Wolf)
- Darkness map update (New visuals)
- Weapon and ability pickup effect updated
- Map portals added (for fast travel)