The Chant – Patch 1.4

The Chant

A single-player, third person horror action-adventure game set on a remote spiritual island retreat. To survive you must craft, fight, and escape the psychedelic horrors set loose when a spiritual ritual goes wrong and awakens a dimension of cosmic terror.

[h1]Patch 1.4 is out now! [/h1] We can’t believe it has been over a month since launch and we first want to take a moment to thank all our players. Your feedback is much appreciated and has served as a basis for the priorities addressed in today’s update and the hotfixes which preceded it. [img]{STEAM_CLAN_IMAGE}/42433966/e1694385f6b11bac26415cb3dfb6653d874c871e.png[/img] [h1]New PC Features[/h1] [list] [*] Added Key Remapping [*] Added FOV Slider [*] Added more display FPS limiter options (72, 75, 90, 120, 165) [/list] [h1]All Platforms[/h1] [h2]Balancing & Tuning[/h2] [h3]Tutorial Tuning[/h3] [list] [*]Added and updated some tutorials based on player feedback [*] Fixed the “Mind Attack Counter” tutorial not showing up as intended under certain circumstances [*] Fixed the “Panic Mode” tutorial not showing up as intended under certain circumstances [*] Fixed the “Gloom Sanctuary” tutorial not showing up as intended under certain circumstances [*] Fixed the “Salt Can Interrupt Attacks” & “Desperate Dodge” tutorials activating incorrectly under certain circumstances [*] Renamed and fixed a number of issues with the Gloom Vortex tutorials (formerly known as the Fast Travel Hub), not triggering as intended under certain circumstances [*] Fixed the “Gloom Vortex” tutorial showing incorrect interaction prompts under certain circumstances[/list] [h3]Angie Tuning[/h3] [list] [*]Angie encounter has been tuned based on player feedback [*] Angie de-spawns for a longer duration when temporarily defeated [*] Angie’s regular movement speed and hearing radius is reduced to encourage exploration[/list] [h3]Chapter 6 Boss Tuning and Polish[/h3] [list] [*]Extensive changes have been made to this encounter to address player frustration and feedback [*]We’re aware there are still some balancing issues with this boss and we plan to release another hot fix patch as soon as possible to address these [/list] [h3]Chapter 5 Boss Bug Fixes[/h3] [list] [*]Bug fixes & visual updates [/list] [h3]Fire and Essential Oil tuning[/h3] [list] [*]Fire Oil - Self Damage radius is more forgiving [*]Fire Oil - Fixed damage direction from triggering the wrong hit reaction on the player when self-damaging [/list] [h2]Bug Fixes & Misc[/h2] [list] [*] Fixed Jess being hit into inaccessible gloom by enemies and not consistently bouncing off the barrier [*] Fixed a potential blocker in Chapter 5’s irrigation puzzle [*] Fixed players being able to input keystrokes/button presses while loading [*] Fixed enemies getting stuck on Jess when going up a ladder, while in panic mode [*] Fixed a checkpoint not saving progress as intended in the prologue [*] Fixed an issue causing players to bypass the Mandacore encounter under certain circumstances [*] Fixed spikes meant to block a door [*] Fixed Crystalline Spikes being invisible on certain PC configurations [*] Fixed default setting to be full screen instead of windowed mode [*] Fixed default setting to be set to Custom scaling quality instead of Performance [/list] Please continue to report any issues you may encounter while playing The Chant here in the Steam forums or our other channels across the social space. [img]{STEAM_CLAN_IMAGE}/42433966/f8d84e2c91e4c23e58d1cade2c963a22539fcfa4.png[/img] Twitter: [url=https://twitter.com/TheChantGame]@TheChantGame[/url] Instagram: [url=https://instagram.com/thechantgame]https://instagram.com/thechantgame[/url] Facebook: [url=https://facebook.com/TheChantGame]https://facebook.com/TheChantGame[/url] Website: [url=https://thechant.com]https://thechant.com[/url]