Hello,
CoW Stalingrad is progressing well, and [url=https://store.steampowered.com/app/1497230/Cauldrons_of_War__Stalingra]the Steam Store page is now open[/url].
[previewyoutube=RV4M7Mp94Ow;full][/previewyoutube]
Here are the contents and features:
(As the game is still a work in progress some of these may change)
[h2]Scenarios[/h2]
[b]For the early release [/b]:
-Fall Blau from june to november 42
-Edelweiss (centered on the Caucasus campaign alone, that will be a fast played scenario)
-First fruits (the early Kharkov and Crimean May 42 operations)
-A longer version of Fall Blau, from may 42 to December 42
[b]For the final Game[/b] :
-Uranus and Jupiter
-Wintergewitter
-Two small scale city centered Stalingrad scenarios on their own particular map
[h2]Other features and improvments[/h2]
-The possibility to delegate an Army Group management to the AI
-An "Axis firmness score" : if this score is too low, the Axis minor forces will be less efficient
-A "Focus on Moscow" score for the Soviet : while it is too high, you may be unable to send forces South
-Air superiority may now triggers some automatic strike against your oppenent during its actions
-Small scale units may be supplied by horse drawn carts where the trucks can't pass
-The Human wave soviet actions will only be available on some particular operations
-New operations terrains types like steppe, dense woods, mountain ...
-A Maskirovka effect for the soviet player who will be able to hide entire armies!
-The Turcs may join the feast if the german player performs well in the Caucasus
-As the operations may reach Iran, you may even see some british unit
-Some new unit traits to simulate obsolete equipment or heavy siege guns
And many other thinks I may have forgotten to mention.
There is still a lot of work to be done, but step by step, the game is taking shape.