Fix a bug that would reliably crash the game after 15:34.
Nerd details:
I had a script that would play songs by genre in progression:
Relaxing, upbeat, normal, relaxing, exciting, etc....
The progression index was not being updated properly, so when the 5th song (after the 4 songs that were between 2 and 3 minutes long) started to load, it hit an inescapable while loop, looking for the next song.
so, I fixed that.