Here are the various small changes we've made based on your feedback!
[h2]Map Readability[/h2]
Some players mentioned having trouble identifying the starting and ending points of enemies.
To address this, @CyrolisDev and I added small visual elements to better indicate the paths enemies will take!
At the start, a white smoke indicates where the enemies will appear.
At the end, the defense point is highlighted for better readability!
[img]{STEAM_CLAN_IMAGE}/44444791/01b6e366ceb2fdef6187b33ad207ed8089329875.png[/img]
[img]{STEAM_CLAN_IMAGE}/44444791/3f30e3cfe848725fd7fe41276323a580c799705d.png[/img]
[h2]Enemy Readability[/h2]
Some players had difficulty distinguishing between different enemies.
@CyrolisDev has reworked their visuals to make them more easily distinguishable at a glance!
[img]{STEAM_CLAN_IMAGE}/44444791/e501213237a64823593f8f79b78ce7da2030c45d.png[/img]
[h2]Controller Controls[/h2]
Some players complained about the controller controls, making the game frustrating at times because they couldn't precisely perform the actions they wanted.
I have paid particular attention to this over the past two weeks and, after several playtests, I am very happy with the feedback. I hope you will like it too!
Thanks for reading, and see you soon!
Blukulélé