Thank you & what's next:

Superflight

Superflight is an intense, easy to learn wingsuit game with an infinite number of beautiful procedurally generated maps. A great game to relax for half an hour and chase your latest highscore!

[h1]Hey everyone, [/h1] short update on the development of Superflight. First of all, thank you so much! We’re super happy about how well the first four days after release went. We never expected that so many people would enjoy our small game. Thank all of you for your awesome feedback, community discussions and content you’ve created! In the next days we plan to release some updates that fixes issues/bugs and add improvements to the game. We’ve received an incredible amount of great suggestions for features from you people, the suggestions-thread alone has received more than 100 entries in 4 days. However, we’re afraid that we won’t end up implementing too many of them. We want to continue being as honest and open with you as possible, so here’s our reasoning behind this decision: [h1]Resources[/h1] As most of you know, we’re 3 students who made this game as part of our second year at university. That means our resources for developing this game are incredibly limited. Lots of the features sound real easy in theory until you start implementing them. [h1]Some of our code sucks[/h1] There, we said it. As mentioned above, this was a second year university project. And therefore, some of the things we programmed and implemented were - let’s say not super clever. Things that would otherwise be rather straight forward to implement are made really really hard by our past stupidity. [h1]Focus[/h1] We’re actually pretty happy with Superflight’s simplicity. And judging from your reactions and the user reviews, you seem to like it too. We enjoy that the controls are easy enough to be understood by a 6-year old in a minute but can still provide fun for a 30 year old after 4 hours of playing. We don’t want to fall into the trap of adding too much stuff in the game and ruining what we made. The game is meant to be something fun and simple for in between and we’d like to leave it that way. Instead of spending the next years adding stuff to Superflight, we’d rather move ahead and create new games for you! [b]Please read this part:[/b] This doesn’t mean we won’t add [i]any[/i] new features or stop working on the game! Our top priority is to fix the bugs that you’ve found and make sure the game works for everyone. If we find a feature that we think adds something great to the game without distracting from the original experience and isn’t too hard for us to implement, you’ll get it. So keep those suggestions coming, we’re always happy to hear them :) We hope you can understand this. Again, thank you so much for your support, great feedback and your patience if you experienced bugs or other issues. There hasn’t been a single situation where we didn’t enjoy interacting with you, which is amazing. Keep having fun with Superflight! :) Cheers, Paul, Friedemann & Sha