Terror and Fear (v1.0.9)

SCP: Ground Zero

Infiltrate a secret facility to recover an anomalous object.

Hello! We've been monitoring your suggestions closely and have made some big changes to the game! This will be a long patch note so it will be split up into sections. [b]This update should also hopefully help with optimisation and you should see higher frames![/b] [h1]MAJOR ADDITIONS:[/h1] [list] [*]New [b]Light Containment Zone[/b] models [img]{STEAM_CLAN_IMAGE}/33665062/cb9a0b1cb8c1e8dcc4170355cedd3aaa56351655.png[/img] [*]Complete overhaul of [b]Heavy Containment Zone[/b] [img]{STEAM_CLAN_IMAGE}/33665062/06eaf25aef5c835ddf1e24ae38679f68a46c96bc.jpg[/img] [*]Added [b]SCP-106[/b] and [b]Pocket Dimension[/b] [img]{STEAM_CLAN_IMAGE}/33665062/b3ba42aeccbc4f1c16ae760b7f93a80003ce88ed.png[/img] [*]Added new [b]SCP-173[/b] model [img]{STEAM_CLAN_IMAGE}/33665062/e4a3ebd587d2be1ef2beca548fb78737c34f9da2.png[/img] [/list] [h1]OTHER ADDITIONS:[/h1] [list] [*][b]Added SCP-330[/b] [*]New intro sequence [*]Added interactive objects [*]Added gas mask and gas in Heavy Containment [*]Added recontainment method for [b]SCP-096[/b] [*]Added Elevators to exits between [b]Light[/b] and [b]Heavy Containment[/b] [*]Added storage rooms to [b]Light Containment[/b] [*]Added random ambience sounds [*]Added new achievement [/list] [h1]FIXES:[/h1] [list] [*]Fixed ambience music volume [*]Fixed [b]SCP-049[/b] cause of death [*]Fixed SFU guard spawning with no gun [*]Fixed game defaulting to "Low" graphical settings [/list] [h1]TWEAKS / CHANGES:[/h1] [list] [*]Changed SCP-173's health from 3000HP to 2000HP [*]Changed SCP-294 model [*]Changed SCP-079 model to a custom one [*]Changed DC rooms to look nicer [*]Changed intercom lines [*]Tweaked [b]Surface[/b] to have no fog [*]Tweaked SCP-096 trigger speed [*]Tweaked player vision to go farther [*]Tweaked crosshair size [/list] [i]If you have any questions or want to report a bug, join our discord server![/i] https://discord.gg/dfxAkA2 -Nikk [i]Lead Developer[/i]