Happy Mask Game Version Update 2.0+ Only Available for the Windows OS
-Added 14 New Steam Achievements
-Added a Character Select Option that consists of a Male version and a Female version with differentiated control
-Reworked and optimized the logic under the hood to accommodate the Character Select Option
-Added and reworked Cutscenes to coincide with each Character
-Added a bunch of NPCs and placed them around the world
-Added a Reload game option in the Pause Menu
-Added to the Beginning of the Game's Introduction Cutscenes
-Replaced all of the Commadore Option Select Graphic Images
-Replaced the Game Over Screen
-Added four new follower NPCs that may or may not follow the player while exploration and may or may not say something strange
-Added a guide NPC to assist within the early game's purgatory maze to reduce player confusion.
-Now the Brick attack to shoots in the direction the player is facing and at a lower angle. Instead of the prior intrinsic precision mechanic which is now gone.
-Adjusted the Murder Crow threat to behave in a better hit and run way, rather than the prior thrashing of claws and wings.
-Adjusted the Doll Face threat and removed it's prior movement pattern and replaced it with a wave type movement function that moves toward and faces the direction of the player.
-Replaced some of the prior Background Gradients
-Replaced all text prompts with sprites and replaced the prior in game font to match all in game text
-Replaced the eyes threats and ghost threat sprites with new sprites.
-Replaced most of the tree sprites with new sprites.
-Replaced most of the menu selection sprites
-Replaced a bunch of Backgrounds with newer versions
-Adjusted Ladders in the sewer area.
-Updated all of the Game's Steam Achievement icons and added one new achievement.
-Replaced a ton of menu sprites with refined cohesive sprite style to fit in more with the aesthetics.
-Replaced the control page menu back.
-replaced the sprites that did not mesh with the aesthetics with newer more fitting sprites.
-Fixed the Ladder positions on the left side wall of the First Place of Deception Tower.
-Fixed a bug in the Place of Deception where the wrong husk spawned toward solving a puzzle after the initial husk disintegrated and forced the player to solve the puzzle first try.
This has been corrected to spawn the correct husk after each initial husk dissolves.
-Added backgrounds to a few in-game and menu screens
-Added a few new SFX
-Adjusted some layering in the Brain Function Menu screen
-and more+