Tears Apart is a fast-paced action dungeon crawler where every attack is a dash, slicing through darkness. As an Archangel in the Tegra, bring order to galaxies, explore powerful constellations, and face epic bosses to unite scatered souls of Raggon. Ready to dash into battle?
We’ve just released a shiny new update for the Tears Apart demo, and oh boy, did we fix some things! Here’s what’s changed:
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[*] [b]Map size was HUGE.[/b] Until we add more content, we’ve decided to shrink it a bit. Now you’ll be finding stars more often—no more wandering aimlessly through the cosmos. 🌟
[*] [b]We found a magic button that boosts the game by 30 FPS.[/b] And yes, we pressed it. 💥 You’re welcome.
[*] [b]Interstellar synergies are here![/b] These red-framed beauties are gonna shake things up in the best way possible. 🚀
[*] [b]Enemies scaling too fast? [/b]We noticed it too. Now they’ll chill a little more as you explore.
[*] [b]Fewer enemies per room. [/b]Yep, we’ve toned it down for better readability. Now you can actually see who (or what) is attacking you! 👀
[*] [b]Border rooms were way too big sometimes. [/b]We’ve fixed that, making them much more manageable!
[*] [b]Sound and music settings now work instantly in both the main menu AND the pause menu. [/b]You can now tweak those tunes anytime. 🎶
[*] [b]Dashy enemies nerfed! [/b]They now have a cooldown. No more endlessly dashing enemies harassing you! 😎
[*] [b]Controller dash issue? [/b]Gone! That annoying dash sticking bug when playing with a controller is history.
[*] [b]Room Guards won’t fly out of the room anymore. [/b]They’ve learned to stand their ground—no more knockback throwing them across the galaxy. 💪
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Thank you all for your feedback and for playing the demo! 🚀 Let us know what you think of these changes, and keep the suggestions coming. Until next time, cosmic adventurers! 🌌✨