In today's update to Syntherapy, version 1.0.05, we've added a quality of life update to the in-game dialogue box.
Now when you play through Syntherapy, there are several tabs attached to the dialogue box. Clicking them will allow the player to see several different bits of information, including:
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[*]Current objectives
[*]Character loyalty stats
[*]A list of hidden objects the player has found
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In addition to this new feature, we have also fixed some minor bugs, including:
[list]
[*]Lines of dialogue that weren't playing after fade-to-black transitions now work
[*]Issues with the dialogue spreadsheet were fixed
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A lot of this week was spent laying the code base for Syntherapy's flowcharts, which will be coming out in next week's update! All choice progress should be saved from now on and will be visible in next week's update.
Thank you for continuing to play Syntherapy and we look forward to showing off our biggest update yet next week with the flowcharts!