Back with new weapons, new enemies, and with more circuits to break than ever! Destroy millions of robots in this free-to-play shooter with up to 6 players.
Hello Breakers,
This is the first of many patches to come for SUPER CIRCUIT BREAKERS. Typically we'll only cover the more intricate details of updates in these kinds of posts as we now have an in-game menu with the latest patch notes.
[b]Revision: Initials entry on the character select screen[/b]
We've revised the initials entry on the character select screen to use the larger font instead of the tiny font. The result is a much easier to read initials entry screen that is functionally the same. We'll be looking to see if this process can be improved further, but generally we're pretty pleased with the character select process.
[b]Crash Fix: Skin Creator[/b]
An error caused by not having some already existing folder data was crashing the game whenever the Skin Creator tool was selected from the Workshop menu. This has been fixed.
[b]Addition: Native mouse cursors[/b]
The Gamemaker 1.4 implementation of cursors has a slight bit of lag, so we've implemented hardware support for direct access to mouse input to circumvent this issue. This is experimental, but generally we see better results with zero downsides. If you run into any issues, please contact us.
That's it for today. Stay tuned for more news in the future.
- Troy