Sunblaze is a brain-twisting precision platformer with hundreds of challenging, handcrafted levels to keep you dying for hours and hours.
[h3]Like every good relationship, we have our ups and downs. With mostly ups![/h3]
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It's been a full month now since the release of Sunblaze. Since then we've had only a few negative reviews and a ton of positivity send our way! We're currently comfortably sitting at "Very Positive" on Steam and (even though we are so close to Overwhelmingly Positive it makes our brain tingle a little bit, we) want to thank you from the bottom of our hearts for all the positivity. Thank you.
Overall the launch went good and our stress levels aren't spiking as much as they were one month a go. We had close to no problems at all with the launch and Sunblaze has got a decent amount of coverage for an indie game since then. We do feel like we could've got a little more but that being said, we are looking forward and want to continue working with Sunblaze and to make everything even better!
What's next for Sunblaze, then? Well we currently do have a small speedrun competition live and are looking to have more of those if people are interested. But that's not all our masterminds are planning. There's more good stuff, and I'm not misguiding you by saying that we have very interesting stuff coming up in the future! (but it's all covered in a mysterious web of secrets for now!)
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To keep it short-ish, I won't ramble on any longer. We just wanted to give you an idea about what's up. And to remind you: any ideas you might have, any thoughts and all the questions are very much welcome! We're here both for the game and for the players. We're here for you guys.
- the Sunblaze team