Summary of Updates Since Release

Adapt or Perish has seen many significant improvements since release: [list] [*] Increased unit intelligence by adding "Overkill" consideration [*] Additional late game challenges beyond just stronger enemies (more aggressive AI & more varied enemy unit generation) [*] Virtual Reality improvements, like SteamVR keyboard integration & UI hiding [*] Sight recalculation, so units better utilize the exact sight value paid for [*] Important balancing & exploit patches [*] Bugfixes [/list] Want to chat about Adapt or Perish, new development projects & previous games? Come join the Phr00t's Software Discord @ https://discord.gg/gqZRTkk