Summary of patches

Warhead Destined

Warhead Destined is a dungeon delving action roleplaying game. It features custom made 2d art never before seen in another game. The game is about grinding loot to be strong enough to beat bosses and advance to the next dungeon theme.

[h1]New areas [/h1] Act 2 and City Hub. [h1]Music and Sound[/h1] Now the first two acts and the city hub have a coherent music theme. Balkan "video game" music. Added footstep sounds. [h1]Graphics[/h1] Visible exp bar. Fixed exp visuals. Fixed item description visuals. Remade some rooms from pixel art to high res paintings. [h1]Combat, Inventory and Balance[/h1] An update to combat. Chances are you'll miss sometimes if you button mash button "E". So make sure you're over your weapons energy. But you will no longer lose energy if you're under your weapons energy. Items are saved after exiting game. EXP and equipped equipment carries over to other rooms. Say you have "Daunting Whip" equipped, that means it will still be equipped when you move to another room. XP carries over too. Just make sure to save your game to save your XP and level. Damage shown is gone. [h1]Balance[/h1] Hammer energy per attack increased to 70 except for the beginner hammer. Sword energy per attack reduced to 40. Whip energy per attack reduced to 50. When you attack with the whip, you enter an invulnerable state. [h1]DLC Skins[/h1] 2 new player skins in the game, 1 for each playable character. [h1]Miscellaneous[/h1] Fixed issues with lag. Added option to redo Act 1 and Act 2.