Streetdog BMX Update - Playtest coming soon!

Yo! Adam here, just wanted to give a few updates on Streetdog BMX as we head toward the end of the year. This year has been insane - we’ve made huge progress with levels, physics, art, challenges - all of it! It’s shaping up to be a banger. However, as I’m sure many of you have guessed, we’ve made the decision to push releasing Streetdog BMX into 2025. Why? Well, we want to give it more polish, better challenges, smoother gameplay and fewer bugs. We want to give you the best possible BMX game we can make, and delaying a few months will allow us to do that. Of course, a delay with the goal of making SDBMX better means we need more player feedback, so… starting soon, we’re kicking off an official [b]Community Steam Playtest[/b] for Streetdog BMX! Everyone who is accepted to the playtest will have access to the initial ‘Training Ground’ map and tutorials, along with the ‘core’ set of tricks and controls. In this playtest we’ll be collecting feedback on physics, controls, and the general tutorial flow - this is your chance to really make a direct impact on SDBMX. To sign up for the playtest, [url=https://discord.gg/streetdogbmx]join our Discord[/url] and click the signup link, and we’ll be in touch. You all deserve a great BMX game. Help us make one. Join the playtest!