Strategic Command WWII: War in Europe v.1.25.00 Update

Strategic Command WWII: War in Europe

Strategic Command WWII: War in Europe is a deeply immersive turn based strategy game covering the greatest conflict in modern history!

A new update is available for Strategic Command WWII: War in Europe Here is the [b]full changelog[/b]: GAME ENGINE - Fixed a FoW unit reveal error when a hidden enemy unit is adjacent to a Land + Sea hex (BPINisBACK). - Fixed an end of turn port control determination error for when adjacent enemy units are present, now it correctly only checks for adjacent enemy resources (boudi). - Fixed a strike range estimated combat losses error that would show estimated losses for targets that could not be attacked due to poor weather effects (Mithrilotter). - Fixed a neutral Major AI TRANSPORT script issue when attempting to transport to a friendly minor that is also active but not yet in the war, e.g. Italy to Libya (Lothos). - Fixed a PURCHASE UNITS screen partial text display error (gwgardner). - Fixed a rare PBEM++ save turn error (hansondavid4). - Fixed an intelligence spotting report location information error for naval units when in spotted in port (Armuss). - Fixed a reverse order bug for the cumulative summaries screen accessed via the 'L' hotkey (gwgardner). - Fixed a bug that had could have Long Range Transports unload with supply = 11 (Bill Runacre). - Fixed an HQ attachment range highlight error that did not properly reach all proper in range positions (LoneRunner). - Fixed a FoW reveal error for enemy naval units hidden on neutral Major coastlines (Bavre). - Windows scaling is now detected and reported in the SETTINGS screen, and listed resolutions will be relative to the current scaling setting as well. - Subs can now dive up to 4 hexes away if applicable (Elesar2). - AI Subs in Silent mode will no longer naval cruise (Lothos). - Penalties/Bonuses will now check resources before terrain if a unit is on a terrain and resource hex (OxfordGuy3). - Air units can now recon and attack in bad weather, all attacks in bad weather will be at 50% effectiveness. - Special Forces can now amphibiously transport at damaged ports that are less than strength 5 (Mithrilotter). - Subs that are at strength = 1, and then dive and lose a strength point and are subsequently lost, will now be properly reported as lost in the LOSSES screen (mdsmall). - Map will now center of the Capital of any country that is preparing for war, or if they have entered the war. - Maxed out research categories will now have any remaining research chits automatically reclaimed and MPP funds returned at 50% to the player. - Mouse hovering over major rives now shows a +1 movement penalty in the Operational information panel (Professor Von-Wulfen). EDITOR - Fixed an issue that did not allow some AI scripts to use any #GOAL_POSITION with an x value = 0 (Lothos). All Campaigns - Updated the script headers to better explain the #AI= Values range settings (Lothos). - Updated the Guard script headers relating to the first #FRIENDLY_POSITION (Lothos). - National Morale script templates updated to say #COUNTRY_ID= Country ID associated with this event (this is the country that will either benefit or be penalized by the script) (redrum68). - Increased Germany’s Rocket Build Limit to 3 (ElvisJJonesRambo). - Fighters’ Strat Bomber attack values increased from 1 to 2 (HarrySmith). - Anti-Air units’s Strat. Bomber attack and defense values now increase by 1.5 per level of Anti-Aircraft Defense research (HarrySmith). - Soviet Shock Armies can now upgrade with 1 level of mobility (petedalby). - ASW and Naval Weapons’ upgrade increments for Airships fixed (Metalogic; OxfordGuy3). - The cost of Production Technology for the USSR has been reduced from 175 to 155 MPPs per chit. - Erzurum is now an Industrial Center. - Subs now have zero supply loss when attacked (Elessar2). - All types of Cruiser now only gain defensive bonuses from ASW (mdsmall). - Named the piece of the Basento River at 179, 104 (Checksum). - Named the piece of the Kama River at 254, 65 (Checksum). - Geneva and Zurich added as Swiss alternate capitals (Checksum). - The cost of Anti-Tank research has been reduced from 150 to 125 MPPs for the USSR and Germany, and from 100 to 95 MPPs for all other countries (Mithrilotter). - Infantry Weapons and Heavy Tanks research now provides a 0.5 increase in attack and defense values against Transports (HamburgerMeat). - The Spanish Republican resistance can now provide intelligence to S.O.E. on an Axis build up in Spain from January 1943 rather than 1944 (wobbleguts). - The National Morale scripts for the loss of Manchester and liberation of London will now display text correctly in all languages (Armuss). - The following National Morale scripts now require Perm rather than Moscow to be in Allied hands to fire (BigJohn): #NAME= USSR - Soviet Morale Improves As The War On The Eastern Front Continues #NAME= USSR - Soviet Morale Improves As The War On The Eastern Front Continues (Continuous) #NAME= USSR - USSR Morale Boosted From Allied Landings In France #NAME= USSR - USSR Morale Boosted From Allied Landings In Italy #NAME= USSR - Soviet Morale Is Boosted As Allied Forces Approach Berlin - The National Morale script USSR - Soviet Morale Improves As The War On The Eastern Front Continues (Continuous) now provides 250 rather than 150 points per turn (BigJohn). - Turkey is now a Soviet rather than UK Minor (BigJohn). - Erzurum is now an alternative Turkish capital (Hebrock). - Decreased the range for triggering the Volkssturm and Volksgrenadier Decisions at Konigsberg 4-6 to 4-5 hexes (dhucul2011). - Extra Fortification added in Finland near Leningrad (Mithrilotter). 1939 Campaign - If the USSR has been offered, and rejected, a Revised Borders Treaty then it will now swing only 3-5% towards the Allies rather than 7-10% if Germany annexes Lithuania via DE 633 or DE 634 (AshFall). - If the USSR has been offered, and rejected, a Revised Borders Treaty then it will now swing 7-10% towards the Axis if it annexes Lithuania, should Germany have failed to do so. To make this work, dummy Decisions 457 & 458 have been added, and Lithuania now starts pro-Allied rather than purely neutral, though still at 0% Mobilization. (AshFall). - Removed the Condition Positions for DE 406 for the USSR to decide if it wants to invade Poland (BigJohn). - Fixed Poland and Germany’s belligerence status. 1939 & 1940 Campaigns - The arrival of HMCS Columbia has been corrected to September 1941 in the Strategy Guides (Metalogic; OxfordGuy3). - #UNIT= 40 [8] [0] [Annapolis] is now set to arrive in March 1941 rather than March 1942 (Metalogic; OxfordGuy3). - The USSR now receives a Heavy Artillery unit in its Production Queue in September 1940. - Increased the Mobilization penalties for Allied aggression against Italy so that both Spain and USA will now swing 5-12% towards the Axis (Frost; atshill). - An Allied amphibious or naval build up against a neutral Italy will now trigger a 2,000 National Morale boost to Italy as the population prepare to resist invasion. - Saying yes to DE 103 reduces the % sent by convoy from Egypt & Iraq from 80% to 65%, as does saying no to DE 105 and yes to DE 164 (Duedman). - Increased the per turn chance of the British Decision for forming the I Polish Corps from 50 to 75% (OxfordGuy3). 1939, 1940 & 1941 Campaigns - The Condition Position checks requiring there to be no Allied units in northern France have been removed from DE 627 and DE 673 relating to the deployment of Coastal Guns on the Atlantic Wall (Taifun). - The reference to Kuwait and Baku in DE 120 & 403 in the Strategy Guide has been corrected (OxfordGuy3). - Condition Position for the Spanish Blue Division changed so it now just requires an Axis unit to be within 2 hexes of Riga (El_Condoro;Jkap). - A note has been added to the Strategy Guide to mention that if Axis forces advance to within 1 hex of Sevastopol, Turkey has a 50% chance of swinging 10-20% towards the Axis (firsteds; ElvisJJonesRambo). - Removed the duplicated Mobilization_1 script Allies DoW On Tunisia (USA?Axis). - DE 113 now requires St Nazaire to be in Axis hands to fire (Herzog Sieg; Duedman). - The Operation Countenance Decision will now also be presented if Persia is pro-Allied, as previously it only fired if Persia was neutral but pro-Axis (BigJohn). 1941 Campaign - Annapolis Destroyer now starts at Halifax. 1942, 1943, 1944 Campaigns - Adjusted the frontlines north of Leningrad (jkap). 1944 Campaign - Removed the USA’s chit in Logistics as they had already achieved the maximum level.