Story is one-evening adventure RPG with a great emphasize on player-driven narrative.
[h1]Hello![/h1]
Thanks for playing Story! Huge thanks to the first Golden Gang member!
First of all, let's have look at statistics:
[list]
[*]40,697 copies of Story in your libraries
[*]342 unique players
[*]22 average daily players
[*]1 GOLDEN GANG MEMBER
[/list]
It looks like we are going forward and reaching bigger audience. Thanks for giving my game a shot :D
[h2]Changelog 1.1[/h2]
Story 1.1 is quite different from version released month ago. I tried to improve every aspect of it based on your great feedback and keep it soul as it was. It was quite a lot of work for me and I the only thought I have on my mind is sleep. Here's list of the changes:
[olist]
[*]Added FULL gamepad support
[*]Improved camera
[*]Reworked combat (everyone dies from one hit)
[*]Added a plenty of new enemies
[*]Added save points
[*]Added system of essences which makes gameplay more interesting and fun
[*]Reworked almost all animations
[*]Increased speed of all characters
[*]Added small tutorial
[*]Decreased strength of volumetric fog effect
[*]Geometry will not cover your character any more
[*]Removed ability to speed up time flow
[*]And a lot more smaller tweaks!
[/olist]
[h2]What's next?[/h2]
As I said, I'd like to implement multiplayer to Story - both PvE and PvP, more overall content but I cannot tell if it will happen in the nearest future because earning 5$ in the first month is quite disappointing and it will not allow me to work on Story full-time for the next months, so I've got to find different day-time job than developing Story and maybe work on it in my spare time.
I hope you will have a great time with Story 1.1
[img]{STEAM_CLAN_IMAGE}/38080891/e2db29cfc7368ab4e522e2a3d6b99d21c0cdb430.png[/img]