Story Update 1.1!

Story

Story is one-evening adventure RPG with a great emphasize on player-driven narrative.

[h1]Hello![/h1] Thanks for playing Story! Huge thanks to the first Golden Gang member! First of all, let's have look at statistics: [list] [*]40,697 copies of Story in your libraries [*]342 unique players [*]22 average daily players [*]1 GOLDEN GANG MEMBER [/list] It looks like we are going forward and reaching bigger audience. Thanks for giving my game a shot :D [h2]Changelog 1.1[/h2] Story 1.1 is quite different from version released month ago. I tried to improve every aspect of it based on your great feedback and keep it soul as it was. It was quite a lot of work for me and I the only thought I have on my mind is sleep. Here's list of the changes: [olist] [*]Added FULL gamepad support [*]Improved camera [*]Reworked combat (everyone dies from one hit) [*]Added a plenty of new enemies [*]Added save points [*]Added system of essences which makes gameplay more interesting and fun [*]Reworked almost all animations [*]Increased speed of all characters [*]Added small tutorial [*]Decreased strength of volumetric fog effect [*]Geometry will not cover your character any more [*]Removed ability to speed up time flow [*]And a lot more smaller tweaks! [/olist] [h2]What's next?[/h2] As I said, I'd like to implement multiplayer to Story - both PvE and PvP, more overall content but I cannot tell if it will happen in the nearest future because earning 5$ in the first month is quite disappointing and it will not allow me to work on Story full-time for the next months, so I've got to find different day-time job than developing Story and maybe work on it in my spare time. I hope you will have a great time with Story 1.1 [img]{STEAM_CLAN_IMAGE}/38080891/e2db29cfc7368ab4e522e2a3d6b99d21c0cdb430.png[/img]