STEAM WINTER SALE & PATCH 2.1 UPDATE

In advance of the Holiday Season, we're thrilled to participate in the STEAM WINTER SALE and offer a 50% discount to the Events at Unity Farm. If you haven't already experienced our Magic & Melee update, the Winter Sale is a great opportunity to experience the game at a [b]great value[/b]. [img]{STEAM_CLAN_IMAGE}/42917385/b64b303d29e16057ac49cf7a70af2324246d5ff4.png[/img] But that's not all. Since our first Magic & Melee update during Steam VR Fest, we've been hard at work improving the game and adding features. Notably, we worked on our Risen Dead enemies to add variants each with their own behaviours. The Risen have also received a small visual update, and their outposts have been through an optimization pass. We've introduced our first round of Shrines. These include a Time Trial, Survival and Puzzle Shrine. We have more in store for Shrines, but let us know what you think about this first implementation. A Phonograph has been added to the Main Farm and is key to completing the Audio Cylinder Quest. If you're interested in learning more about the Gray Man, this will give you more insight into the history of the farm! Lastly, we've added Smooth Rotation to our Look Options in the Settings Menu. @ParadiseDecay and @LiveOpenMike, we heard you! Here's a complete list of what we've been up to. [b]What's Changed[/b] [list] [*] Feature/Implement Player Smooth Rotation & Settings [*] Feature/Update Risen (Tutorial, Outpost, Arena, Shrines) to include Variants & Movement types [*] Feature/Implement Shrines (Time Trial, Survival, Puzzle) [*] Feature/Lantern and lit Torches can now burn Web obstacles in the Corn Maze [*] Feature/Improvement - Ice Gun Behaviour, Audio and VFX [*] Feature/Improvement - Analytics Update [*] Fix/Mirror grab point only responded on hand enter [*] Fix/Torch in hand not present when changing scene [*] Fix/GW slash VFX to match hand swipe direction and position [*] Fix/stun effect position on Risen [*] Fix/Risen tutorial not taking damage [*] Fix/light beam puzzle not working [*] Fix/torch killing enemies on one shot [*] Fix/Fire ignite sound volume and lighting Torch sound [*] Fix/big artifacts when shooting Fire Bullet too close to objects [*] Fix/Melee Weapon blocking shot [*] Fix/Fire Bullet not always firing [*] Fix/Outpost Communication/Awareness [*] Fix/Risen Dead sequence skip [*] Fix/Corn Maze entrance when interrupted by Shrine [*] Tweak/Increase Barn Door trigger space transition to Main Farm [*] Tweak/Added distance check to fix magnifying glass artifact [*] Tweak/Added Phonograph to Main Farm [*] Tweak/Disable Risen Dead Tutorial Armour & Crystals [*] Tweak/Shrine tutorial [*] Tweak/Upscale main texture atlas resolutions [*] Tweak/Death Scene Height Fog and Rock motion adjustments [*] Tweak/Update Torches physics and locations [*] Tweak/Time Trial Shrine Fog and Rock motion adjustments [*] Tweak/Risen Crawl animations implemented [*] Tweak/Reduced Risen limp speed [/list]