Steam Version Devlog 1.5

[h2]Game genre changed to Turn-Based and Rogue-like! [img]https://pbs.twimg.com/media/GNFsXmzXUAAHWjo.jpg[/img] Monsters can now miss! ^ 6th Element added! ​ [img]https://pbs.twimg.com/media/GNFshhdWwAEkwZm.jpg[/img] ​ A healing element (no staff as yet!) Also the new defensive items (ring and amulet) you can see pictured are now working! They protect you from 1 or 3 points of damage from a specific element! Imp now offers you 2 items to choose from! [img]https://pbs.twimg.com/media/GNFsihSXMAAnnTE.png[/img] ​ Monsters now have elemental melee attacks! Item generation is now longer random, you in fact have a deck/sack that the game draws from: [/h2] [img]https://pbs.twimg.com/media/GNFsjiBWMAAgh0V.png[/img]