[h2]Attention all Operators! [/h2]
Our sources have confirmed the next Steam [b]Playtest Free Play Weekend[/b] is approaching!
[h2]July 13-14th Exfil's latest update will go live [/h2]
This update should include a wide variety of updates, bug fixes, performance enhancements and new content.
Here is a quick summary of what to expect
[list]
[*] [b]New Game mode "Rogue"[/b]
1 Rogue team needs to cross the map and EXFIL while hunted by 1-3 teams with the objective of destroying the intel. Periodic RFID pings update the intel location for the Hunters. There are multiple copies of the intel.. As the [b]rogues[/b] do you? Decoy? Punch through? Split and rush the gaps? Compared to military football our new game mode is just about ready for testing. We need your feedback to refine it.
[*] [b]New Projectile Simulation including penetration, ricochets, Bullet calibers[/b]
We are working through wrapping a few different layers on top of our basic bullet Ballistics including [b]material penetration[/b] calculated by both thickness, material type and angle which necessarily leads to deflections and secondary penetration both of which can be the killing blow.
Damage reduction over distance and after penetration has also been added and currently about to start testing!
Body armour and Helmets have been added to the damage simulation to incrementally increase survivability. They will reduce the damage factor dramatically when you take hits in those areas.
[*] Kit selection screen and weapon customization (Stage 1)
[*] Team preparation screen and mission overview
[*] A large variety of new scopes to further enhance the roles of various weapons
[*] Added Iron sights option for all weapons
[*] Body Armour and Helmet integration into the damage system
[*] Integration of functional Doors into the world
[*] Integration of power switches and power control system into the worlds
[*] New Weapon sounds based off professionally record HK416 and MK17s
[*] Upgraded and decoupled FSR and DLSS integrations including latest frame generation technology
[*] Steam friends integration allowing friending in game from lobby
[*] Fixed Join In Progress, Death and Spectator CAM to have more functionality
[*] Added spotlight to Air drones allowing night spotting and tracking
[*] Added Intel tracker and mission information to HUD / menu display
[*] Added GPS notifications to better notify players of objective changes
[*] Added option hardcore vs High visibility uniform server settings
[*] Added barbed wire that can damage players on contact
[*] Added first time control0 guides for new users
[*] Added additional protection for players once in Exfil Helicopter
[/list]
Also heaps of fixes, optimizations, refactors and tweaks.
More news as we approach the launch date and time!