Steam Next Fest: Live demo + How to make detective games

Murder Mystery Machine

Join the District Crime Agency in this isometric, modern noir deduction thriller. Explore crime scenes in complex dioramas, organize your evidence effectively, and blur the lines between right and wrong to present your case. Do you have what it takes to be a real detective?

[img]{STEAM_CLAN_IMAGE}/33900905/8d032f8817796215704872fa9efd171b071f69c0.jpg[/img] The demo of Murder Mystery Machine is[b] live[/b] with Steam Next Fest, now [b]fully localized in multiple languages![/b] Join Harry, Justin and Romano from Blazing Griffin at [b]3pm BST tomorrow[/b] as they play the demo LIVE, and discuss the tropes and challenges of the detective game genre. Topics include: [list] [*] Visualizing a crime scene and finding evidence [*] How do interrogations/questioning translate to games? [*] Our mind map system, and visualizing/organizing evidence [*] Changing scriptwriting from TV/film to games [*] Inspirations for Murder Mystery Machine [/list] Also come back [b]Friday 3pm BST[/b] with a look behind-the-scenes at Murder Mystery Machine concept art and level design! Make sure to wishlist, and [url=https://twitter.com/blazingggames]follow us on Twitter[/url] for updates! You can also visit the [url=https://murdermysterymachine.com]Murder Mystery Machine website [/url]to subscribe for info.