[h1]Steam Deck Native Port[/h1]
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It'ssssssssssss here!
The game should now work properly on Linux, and of course, THE STEAM DECK!
You may be saying "Why did you port it? Didn't you say that you have no desire to work on the game anymore?". That is true, but in the meantime, I started being a full-time indie developer, which forced me to make some decisions. I decided that I would continue working on PalmRide just so I can get it in a more "final" state.
So yeah, enjoy PalmRide on the Steam Deck and any other Linux device. :)
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!!!! It doesn't work with Proton, you need to force it to use the native game!!!
[h1]Dev.Play[/h1]
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For those who don't know, Dev.Play is an Eastern European conference where game developers meet, attend workshops and talk to publishers.
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This year, the event takes place in Bucharest, so if you come, there is a good chance we'll meet.
The game is now on a 50% discount due to Dev.Play, and it is also featured on the Dev.Play sale page (you should see it on the front page of Steam). This 50% discount will last a week.
[h1]Clujotronic[/h1]
Clujotronic? Ja!
Clujotronic? Ja!
A few weeks ago, I attended Clujotronic, where PalmRide was showcased on a computer. I am thankful to everyone who played and liked the game @ Clujotronic, it was nice meeting you, guys!
[img]{STEAM_CLAN_IMAGE}/38713185/939f290a2ea2ee6ef85864f187ad9ca07c1659c3.png[/img]
(please ignore the typo, the sign should've said "PalmRide" instead of "Palm Ride")