We have just shipped an updated Steam Deck Client to the Stable channel.
[b]Note:[/b] This update was re-released September 13th with these additional changes:
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[*] Fixed instances where post-game events for the new Game Recording feature could show outside of the Steam Client Beta.
[*] Fixed controller input sometimes becoming unresponsive after changing the Switch controller layout setting.
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[b]General[/b]
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[*] Steam Families is now available for all users. For more info about Steam Families, you can read our [url=https://store.steampowered.com/news/app/593110/view/4605582245626919823?snr=2_groups_partnerevents_]news post[/url], check out our [url=https://help.steampowered.com/en/faqs/view/054C-3167-DD7F-49D4]Support FAQ[/url]
[*] Added a dropdown to Settings->Display->Advanced to select the maximum resolution allowed to be used by games. This is the global version of the 'Game Resolution' dropdown already available under Game Settings->General.
[*] Added Sign Out to the power menu on Deck.
[*] The friends list will now show a Steam Deck icon, instead of a gamepad icon, if the other user is playing on a Steam Deck
[*] Replaced the friends list VR icon with a new graphic that also matches the in-game or online friend state color
[*] Improvements to keyboard event tracking and audio latency in updated SDL build
[*] Improved client startup performance
[*] Improved reliability of "games in common" collections in library
[*] Fixed controller input no longer going to game after resuming from sleep if a wake movie is set.
[*] Fixed broken thumbnail for screenshots from non-steam game shortcuts uploaded to steam, when viewed from another computer
[*] Fixed a case that game server / server browser lists would re-fetch when only re-ping on existing list was requested
[*] Fixed some games with achievements showing as "No Achievements" when sorting grids or shelves by achievement percentage.
[*] Fixed certain apps disappearing from Recent Games after a client restart
[*] Fixed formatting of links in news posts
[*] Fixed collection names being displayed in all uppercase in edit controls
[*] Fixed a few spots where tooltips were causing unexpected word wrap
[*] Fixed an issue with padding for friends in the game invite dialog
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[b]Screenshots[/b]
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[*] Redesigned the screenshots manager
[*] Added easier ways to share screenshots directly from Steam, including:
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[*] Copy directly to your clipboard
[*] Send to friend or chat group via Steam chat
[*] Send to your phone via the Steam Mobile App
[*] Export as a new file on your computer
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[*] Improved the performance and reliability of the screenshots manager
[*] Added the ability to search within the app filter dropdown
[*] Pre-emptive work to provide future support for recordings and clips to integrate with the screenshots manager when [url=https://store.steampowered.com/gamerecording]Steam Game Recording[/url] releases out of beta
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[b]Desktop Mode[/b]
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[*] Fixed Ctrl-F not focusing search box in library
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[b]Clock and Timer[/b]
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[*] New Clock app in the Steam Overlay that can optionally be pinned on top of games.
[*] Improved Timer UI.
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[b]Remote Play[/b]
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[*] Simplify encoding options to a hardware encoding enable checkbox
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[b]Steam Input[/b]
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[*] Reduce CPU usage when using both Gyro and Joystick or Trackpad for mouse input
[*] Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in.
[*] Fix for Okami HD Brush and Fishing Rod game actions
[*] SIAPI: Fix for analog actions from other action sets incorrectly reporting as active. This affected some titles including Okami HD.
[*] Added "Rotate Output" slider to "Joystick" and "Joystick Mouse" mode settings. This can be useful for certain shmups, or simply to find a more natural "Up" direction on your joystick.
[*] Added Output Icons to all Mode/Behavior dropdown menus. These indicate if the mode (by default) generates OS Mouse output, XInput (controller) Output, Steam Input API Action Output, or is a remapping tool/Overlay Menu (Touch, Radial, Hotbar).
[*] Steam Input API Analog Actions that can have multiple modes i.e. "Camera | Camera as FlickStick" are now labelled as "... (via FlickStick)"
[*] Steam Input API Analog Actions can now optionally be used "... (via Gyro To Mouse)" (default is still "As Mouse" or "As Joystick Mouse" depending on source).
[*] Fix rare issue where Gyro Processing occurred before controller type is established.
[*] Fix for Track Pad as Button Behavior not displaying any glyphs.
[*] Fix "Gyro Calibration" Button appearing twice on Gyro config screen if there is a mode shift applied to the Gyro.
[*] Fixed regression: "Dots per 360" was having no effect on FlickStick or Gyro to Mouse modes
[*] Fixed a bug where PlayStation controllers connected over BT could be shown as connected over USB
[*] Fixed a case where exiting a non-Steam game could leave controllers w/o input until you hit the guide button or QAM button
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