Pick up where your father left off -- bartending for the undead! It's not all sloshing grog and wiping tables at this bar because your dad also left you a considerable debt, and someone's coming to collect...
[h3]Patch Notes:[/h3]
[list]
[img]{STEAM_CLAN_IMAGE}/35494358/985b9080e15b88305ead42a2291f3e52e0a6f82c.png[/img]
[b]New Features[/b]
[*] Added [url=https://steamcommunity.com/stats/1112690/achievements/]65 Unique Steam Achievements[/url]
[*] Redesigned tavern right wing upgade
[*] Reworked Tomblord's Totem weapon casting
[*] Added Night Clock Wristwatch
[*] Added Game Timer board
[*] Added Bobblehead Mode to grog intoxication
[*] Added world-space onboarding tips
[*] Added outlines to special items and weapons
[*] Added A-Frame chalkboard props for upgraded wings
[*] Added SFX to the Tomblord's Wisp Form
[*] Added "Drew's Mug" as usable gameplay item
[b]Gameplay Changes[/b]
[*] Modified patron spawning to reduce inactivity
[*] Modified Captain spawn rate to scale with nights
[*] Modified Iron Card to allow weapon hoarding
[*] Increased lantern lighting reward to 25g
[*] Increased passive ammo reload speed
[*] Added treasure reward to second and third Debt Collector victories
[*] Modified bomb ignition conditions to include touching a skeleton
[*] Increased Captain drink rotation rate
[*] Increased Magnetic North lightning strike to 3 damage
[*] Modified drink effect for increased length, reduced vision blur
[*] Added additional weapon feedback when using Ammo Tickets
[*] Added group outlines to menu hero objects
[*] Modified ethereal patron particles to spawn from mesh verts
[*] Added brief primary fire cooldown after using Magnetic North secondary fire
[*] Added lightning strike when Singing Fish is used to banish the Tomblord
[img]{STEAM_CLAN_IMAGE}/35494358/9e0c2f88d62ede47f61f4c05d60104603a41ec19.png[/img]
[b]Bug Fixes[/b]
[*] Resolved Debt Collector stalling gameplay progression
[*] Fixed bug where Spectral Walls allowed blunderbuss shots to pass through
[*] Fixed stalled Captain drink rotation
[*] Fixed score riser not rendering behind patrons
[*] Resolved bomb respawning bug
[*] Fixed Calamari appetizer physics bug
[*] Fixed various transparent render layer issues
[/list]