State of Mind Patch 1.20 available now!

Saints Row IV: Re-Elected

Experience the insane antics of Saints Row IV. The Saints have gone from the Penthouse to the White House - but Earth has been invaded and it’s up to you to save it with an arsenal of superpowers and strange weapons, in the wildest open world game ever.

Patchnotes program... initializing. Ready! Our development team prepared [b]a patch for State of Mind[/b], fixing a couple of issues that were found and reported over the past weeks. [b]To assure the best gameplay experience, we highly recommend installing this patch.[/b] [h1]Patch Notes[/h1] [b]Dialogue Logic[/b] [list] [*]Fixed some logical issues in dialogues [/list] [b]Dialogue Camera[/b] [list] [*]Fixed several small issues with dynamic dialogue cameras [/list] [b]Localization[/b] [list] [*]Corrected wrong ticker texts [*]Corrected several inconsistent dates [*]Added a few missing texts in the French localisation. [*]Fixed several orthographical errors in English and German localisation [/list] [b]Scripting[/b] [list] [*]Fixed wrong state of Richard's loft being loaded, if you come back from the strip club, after having retrieved all data from Simon's module [*]Added an emergency reload script for players who use broken savegames (concerning the "return from strip club" issue above) [*]Fixed an AI navigation issues leading to the Doomsday surveillance drones occasionally getting stuck [*]Fixed an dialog staging issue where Adam was wrongly being able to walk around after the CloudCall with Richard [*]Corrected conditions for some holo pin board hints [*]Fixed a hotspot/dialogue issue with Steve at The Voice [*]Reduced the durations of fetching cryo containers inside the Skywhale [*]Fixed a sound issue of the cleaner bot in the Queens Loft [*]Added missing credits entry [/list] [b]Staging[/b] [list] [*]Fixed Phil's head peeking out of the floor in the backstage area in “Doomsday” [*]Fixed an staging issue with Simon at the piano during his last memento flashback [/list] [b]Collision[/b] [list] [*]Fixed minor collision issues in Adams Loft [*]Fixed collision of door terminal at Artificial Human Lab exit [*]Fixed a collider issue with the Doomsday surveillance drone obstructing Lou's hotspot [/list] [b]Controls[/b] [list] [*]We increased each character's turn rates a little [*]Fixed an issue where holding the “Sprint” button before walking forward makes the character run on the spot [/list] [b]Crashes[/b] [list] [*]Fixed multiple crashes when leaving minigames (e.g. Clinics Spymission) [*]Fixed crash in memento puzzle [/list] [b]Graphics[/b] [list] [*]Fixed invisible car in “The Dome” when Adam decides to accept Utopia [/list] [b]Display[/b] [list] [*]Fixed problems with the game window resolutions [*]Fixed that the game doesn't start on the primary monitor [*] [Windows] Fixed potential crash when dis-/connecting an audio device [*] [Linux] Fixed that some keys are not handled correctly [*] [Linux] Fixed that SteamController isn't setup correctly for different in-game contexts [/list] Patchnotes program... 100% - successful! Patchnotes program... quit.