Starward Maintenance Notice on August 29

Starward

《星之翼》是一款融合了机甲美少女与经典GVG格斗玩法的3D竞技游戏,玩法以1V1、2V2对战为核心。在《星之翼》中,玩家可操纵个性鲜明、战斗风格迥异的机甲少女,通过格斗射击、敏捷操作、战术制定,感受不止于地面的三维战斗体验。

Dear captain: Starward will undergo server shutdown maintenance and updates from 09:00-12:00 on August 29th. The opening time may be advanced or delayed. Thank you for your understanding and support! Update time: August 29, 2024 09:00-12:00 Update method: Server shutdown update Maintenance compensation: 300 star crystals+300 star crystals (mandatory update compensation) Update content: [Season] 1. Add a preview of season rewards, which can be viewed at the leaderboard 2. In the first week of the new season (8.29-9.5), players with ladder points less than 8000 will enjoy double points for victory 3. Add weekly ladder rank rewards. Complete 10 ladder battles in any mode and receive a self selected gift package based on the highest rank of the week after 5:00 next Monday 4. When the player's ladder points reach ≥ 8000 points and the player has not completed a ladder race for 14 consecutive days (set to 7 days in the previous season), the player's ladder points will be reduced by 25 points every day until<8000 points 【 UP Role 】 1. The new limited up character is' Feather Hunter - Swan ' 2. When the new limited UP character goes online, players will receive a gift from that character [Mall] The exchange adjustment for Talent Marrow Liquid II is as follows: 1. Add the redemption of Talent Marrow 2 in the character store. You can exchange 1 Talent Marrow 2 with a 1.2w character redemption voucher, which can be exchanged for 1 Talent Marrow 2 every season (about 63 days) 2. The exchange of Star Dust for Talent Marrow 2 has been adjusted from once a month to once a season (around 9 weeks), with the same price [Store] 1. When purchasing fragments with character redemption coupons, the maximum quantity can be adjusted to the maximum purchase limit or the required amount of currency for full talent [Role] 1. Xiaoling: The default preview/match interface animation callback is the old version animation. If the [body] part dressed in the [Red Chi Floating Color] costume is worn, the preview/match interface animation will become the new version animation Scene interface optimization 1. Remake the matching scene and interface, character preview scene, and character dressing scene to optimize visual performance and interaction logic Custom Room 1. Added shuffling function, allowing homeowners to randomly team up players in the room through shuffling Training Ground 1. Added options such as "Auto Get Up", "Auto Fill Awakening Value", and "Auto Restore Health Value" to help team leaders practice character skills more efficiently 2. Now you can open the "Skill Introduction" and "Talent Introduction" pages during practice 3. Added the ability to switch between different talents, allowing the training ground to test the effects of different talents [Communication] 1. Added the function of "Custom Battle Communication" and provided more communication text options 2. The battle communication wheel has been changed from four directions to eight directions, and now more types of communication information can be sent during battles 3. Added the "BP Stage Communication" function, which now allows for simple communication with teammates to better determine the lineup, as well as interaction with all members by sending their current emoticons BP interface 1. Optimization: Now you can see the role information of teammates [Operation] 1. Add the operation setting function for the combination keys of the controller device Training Mode 1. New levels added for simulation training: Alice, Red Scorpion, Lily of the Valley, and Veljos Ranking List 1. Players who reach a black hole in their rank and rank in the top 1000 will have their rank icons dynamically displayed based on their ranking, and special effects with different effects will be added to showcase them