Oh boy, the past few months in Stars Reach have been wild! New planets, new gameplay systems, the galaxy is changing in ways that make exploration, building and combat more fun than ever. Between November 2024 and January 2025 we’ve added new planets, refined mechanics, and released Homesteading and Xenobotany to add even more depth to your adventures. Whether you’re exploring volcanic terrain, building your dream homestead or taking on tougher, smarter bosses there’s something for everyone in these updates. Let’s get into it!
[b]NOVEMBER 2024 - MULTIWORLD, PART 2[/b]
The Stars Reach universe has grown with two new planets: Zaraxa, a desert planet and Gaiamar, a lush volcanic world. That brings the total number of explorable zones to four, each with their own resources, plants and creatures.
Highlights:
[list]
[*] Newly improved and detailed player models
[*] Combat: New shields (Reflection and Fortress) and the medic skill line with the Healix tool. (Heal your friends!)
[*] Building: Players can now create custom structures with the Instaformer, Fabricator and Paver tools.
[*] New Skill Tree: The Forestry skill tree lets you chop, plant and reforest the world, with new plant growth systems.
[*] Chronophasing: Over 50 new interactions, like using heat or erosion to change materials.
[*] Collection Systems: New Recipe book and resources tracker, 50+ recipes and dozens of new resources across the new planets.
[/list]
[b]DECEMBER 2024 - HOMESTEADING[/b]
[list]
[*] Homesteading (claim your own ground to build on)
[*] Massive combat overhaul
[*] Prospecting (to help you find resources)
[*] Boss creatures, zone sweepers, and Makers
[/list]
Here's a little more detail.
[list]
[*] Homesteading Features: Players can place temporary camps which can be upgraded to full homesteads. Permissions systems to prevent griefing.
[*] Combat Overhaul: Creature behaviors, combat is more challenging and rewarding.
[*] Bosses were added to creature mixes, sometimes as camp guards and sometimes as “zone sweepers” creating new kinds of hazards for the players.
[*] Prospecting was added to allow players to ping the world as they moved about it, finding resources and getting an idea where the resource they'll be looking for was located.
[*] New Character Models: New character models and clothing.
[*] Seasonal Content: Christmas lights and new consumables like medicines and status preventers.
[/list]
[b]JANUARY 2025 - PYROMYCIS[/b]
A new planet, Pyromycis was added, an exotic world with giant mushrooms and tidal mud flats.
The update also included:
[list]
[*] New Planet: Pyromycis with 5 new creatures and 13 new resources. The planet has vast underground caves.
[*] Xenobotany: Flora on all planets is now harvestable, players can collect seeds and grow them back at their homesteads.
[*] Camp System Overhaul: Players must craft Camp Kits before setting up camps, adds more strategy to exploration.
[*] System Improvements: Many bug fixes and optimisations, including homestead name tags and environmental interactions like water flow.
[/list]
These updates bring Stars Reach closer to its full vision, with new worlds, systems, and content that enhance both exploration and player interaction.
JOIN THE ADVENTURE EARLY!
Be part of shaping the Stars Reach universe from the ground up! Follow our [url=https://www.kickstarter.com/projects/starsreach/stars-reach]Kickstarter Coming Soon page[/url] to stay updated and secure your spot in the galaxy. Together, we’ll make this journey unforgettable!