A relaxing game where you become a power engineer and iteratively design, test and build power grid designs. Balance budget and efficiency across a variety of biomes. Will you build resilient systems, or cobble something together with duct tape? It's your choice.
[h1]Hi-voltage & transformers[/h1]
In the [url=https://store.steampowered.com/news/app/890890/view/3048347259432017161]April DevLog[/url], we shared a preview of the transformer/substation tile. This has finally made it into the game, along with the concept of hi-voltage and lo-voltage.
[img]{STEAM_CLAN_IMAGE}/34064981/bcdd88c263b890210cd92dfe9dc0b5b75fb4b806.gif[/img]
Some buildings, such as factories or other industry, require a hi-voltage input. This means laying power lines, probably with a substation somewhere to step-up or step-down the voltage.
Diving deeper, voltage has some interesting properties. Hi-voltage lines are much more expensive than lo-voltage lines, in both upfront & maintenance. But on the flip side, hi-voltage lines are more efficient, with only a 5% energy loss. Lo-voltage lines can have as much as 45% energy loss. Depending on the problem you have to solve, the trade-off might be acceptable.
[h1]Energy policies[/h1]
Policies such as impact the choices you have to make in each level. Players can craft effective strategies, as well as challenge them to try others, keeping the game fresh.
[img]{STEAM_CLAN_IMAGE}/34064981/bd58ee4c682015439a688f9364c55502784344f5.png[/img]
[h3]Government subsidies[/h3]
These policies allow you to make trade-offs in return for tax cuts or cheaper prices, if you choose to specialize in a particular technology.
[h3]Smart grid, edge & IoT policies[/h3]
These policies help shape market trends with IoT and smart grid technology, unlocking new power grid design strategies.
[h1]A sneak peak... (our new teaser trailer)[/h1]
You can check it out below on YouTube channel, or over on [url=https://store.steampowered.com/app/890890/Green_With_Energy/]our store page[/url].
[previewyoutube=rJ0V3dEVH_0;full][/previewyoutube]
[h1]So, what's coming next?[/h1]
We're moving from [i]Pre-Alpha[/i] to [i]Alpha[/i]. Meaning, core systems and mechanics of the game are implemented. The [i]Alpha[/i] phase is about producing content and refining what is already a part of the game.
There's a bunch of stuff we're working on before shipping in Early Access:
[list]
[*] Keep refining the game mechanics through playtesting with [url=https://discord.gg/xVfV2QPjxq]our Discord server[/url]
[*] More levels across a variety of locations: a forest village, shipping port, town center, etc..
[*] New energy sources like hydropower
[*] New energy policies like EV vehicles & charging stations
[/list] If you're interested, see [url=https://trello.com/b/M22wupYP/green-with-energy]our public roadmap on Trello[/url] for more details, though please be aware we might change plans as the game evolves.
[h1]Moving towards launch... - Wishlist & Follow [/h1]
We hope you enjoyed this month's DevLog. Feel free to leave feedback, opinions and ideas in the comments below or [url=https://discord.gg/xVfV2QPjxq]our Discord server[/url].
[img]{STEAM_CLAN_IMAGE}/34064981/cd72d1667005f60849bd2e02d755f331641489bd.gif[/img]
Don't forget to [b]wishlist & follow[/b] the game below, to find out when we launch:
https://store.steampowered.com/app/890890/
- The Green With Energy Team