Sporeland

Books of Grandura

Play an auto battler, a traditional roguelike or a tower defense and experience the world of Grandura. Reuse what you've learned about the creatures, abilities and items that are found in this world and apply them in different game modes.

[h1]Sporeland[/h1] Hello! I was working on an update! Various bug fixes, reworked how special projectiles move and added a new mushroom themed area with new monsters, abilities and objects. Here's how it looks. [img]{STEAM_CLAN_IMAGE}/43876654/76a7deecc0a11c853b833a8a117b8fbd1e5efce7.png[/img] [img]{STEAM_CLAN_IMAGE}/43876654/1fd127058284fa3fd4814a157c029ddc453dcadb.png[/img] New monsters. [img]{STEAM_CLAN_IMAGE}/43876654/d26a833a900a80c105206765de5cf61f8f33886a.png[/img] New game objects as well. [img]{STEAM_CLAN_IMAGE}/43876654/d0aea5ecab8e13989665ca646e38dc8bacc2b09b.png[/img] [h1]Innate Abilities[/h1] Added innate abilities. These are abilities that trigger when attacked, on death or every turn. Some of these abilities can only be found on a specific unit. Slimes splitting into smaller slimes when killed is a good example of an on death innate ability. [img]{STEAM_CLAN_IMAGE}/43876654/1baa9fe2e3ec9e2b255e4efa058df63787b2d804.png[/img] With the addition of innate abilities that happen every turn, projectiles that stop moving until the floor's turn now also move at the start of each battling unit's turn. This makes it more consistent and battles end faster. [img]{STEAM_CLAN_IMAGE}/43876654/366c706143317b67d023ea44a2c5304ffeea07fe.jpg[/img] Thank you have a nice day!