[h2]👻 OoooOOoo![/h2]
The spooky Halloween update is here - with [b]a new interest and new levels![/b]
[img]{STEAM_CLAN_IMAGE}/41373031/f60d04d234873526ce0a152532238260647c1a72.png[/img]
Meet the new [b]Halloween Folk[/b] and get your creative pumpkin juices flowing in three new fang-tastic levels. We hope you’ll enjoy the ghastly mood we’ve created for you… Along with it, there’s some smaller bug fixes - more information below!
[h2]🐛Bug fixes[/h2]
[list]
[*]Fixed an issue with folk sometimes not coming out of their homes
[*]Fixed an issue where Stargazer folk rarely grab asteroids since they’re holding two items
[*]Fixed an issue where folk occasionally stop walking around
[*]Fixed an issue with ladders breaking after placed on a floating building
[*]Folk no longer seek out scrap to build when they’re already holding scrap
[*]Fixed issues with rotated boarded up doors
[*]Folk no longer get tired after introducing themselves
[*]Fixing some of the items that cause rotation when placed on other items
[*]The green power indicator no longer stays in place after throwing away an unbuilt building
[*]Stargazing folk no longer spin in place when you grab an asteroid they are trying to grab
[*]Facility stocks no longer reset after saving and loading
[*]Localization issues with camera for Chinese/Korean/Russian/Japanese fixed
[*]Solar flares can no longer be blocked without defense beacons
[*]Fixed issues with the information strip on buildings when dynamiting decorations on it
[*]Fixed issues with flat items rays changing after duplicating them
[*]Fixing some localization issues with the Pirate patch
[*]Improvements have been made to the facility sign placement (still not perfect tho!)
[/list]
Here’s our linktree, for easy access!
👉 https://linktr.ee/MoonModeGames
Hope you all have a happy, spooky Halloween 🎃! Thank you for playing our game! 🙏
[i]Therése, Chris and Alex @ Moon Mode[/i]