Space Winter (55 kelvins) update!

Moon Defence

Aiming is uneasy, movements are slow, resources are hard to earn. Stop farming infinite vegetables, try to acquire some more jigowatts in empty space, where no one can hear your scream. Moon is a harsh mistress.

Hello, everyone! This update brings some nice improvements to the game. First of all, the balance has become more even. The power of the bots is set up so that you can smartly fight, and the energy gain is not too thick, but quite good. [img]{STEAM_CLAN_IMAGE}/40739545/300a1db32461381d5d9ea903c7ea5968ed00fc95.gif[/img] Secondly, third and tenth. Many bugs have been fixed. And, yes, there were a lot of them! [img]{STEAM_CLAN_IMAGE}/40739545/59d9c16fa992c0b70f754054c378f2182172912f.gif[/img] Blueprints content has become more informative and useful. [img]{STEAM_CLAN_IMAGE}/40739545/bcaf3e71724aa7880155b37c61d58d024c365449.png[/img] The concept of volumetric impact on the enemy has been changed. The explosion of the grenade now does not destroy the bots, but only disorients them for a while. By the way, the movement of the grenade is now displayed on the radar. A trifle, but nice. [img]{STEAM_CLAN_IMAGE}/40739545/39803535a7b484932a5f407ff60254d44be01d87.gif[/img] And, of course, achievements! [img]{STEAM_CLAN_IMAGE}/40739545/ed033c5cbe3f69b1ca3bf734104f4759e57beb2b.jpg[/img]