Space Mechanic Simulator: Prologue Patch 1.2.6

Space Mechanic Simulator: Prologue

Space Mechanic Simulator: Prologue is a story prelude to the full version, which will introduce you to the world of cosmic repairs, greedy corporations, and cutting-edge technology.

[img]{STEAM_CLAN_IMAGE}/40530711/4b08ac37f10561ad654c4b17f233988a965ffc0b.png[/img] [h1]Hello Space Mechanics! [/h1] Update 1.2.6 is here. We have added some Quality of Life improvements, and needed fixes. Full patch notes: - adjustments to planet texturing - HUB and service station markers now merge into single shuttle marker when further away - mission objects now also have markers, except for station in last mission which did not need it - Labels displayed on HUB are now more compact - main crosshair only shows on HUB while in fly mode. It is also removed for Mars rover - fly away button in corner of HUD no longer lets mouse clicks through - adjusted astronaut inertia and mouse sensitivity during repairs. Also made mouse sensitivity during repairs scale with field of view - mouse cursor does not move when looking around - it stays where it was left by player - mouse cursor is confined to game window only in full screen window and exclusive full screen modes - removed unused UI control bindings - controls binding panel now warns about existing bindings when rebinding, allowing to abort button overwrite - Quick load button can now be used from main menu, with the exception of exit screen and graphics options confirmation screen - fixed bug when binding new keys could also trigger those keys - like quick load or escape (close of UI panel) - while connecting cables, game will automatically switch to screwdriver if player wants to tighten or loose a screw that locks cable port - all objects that can be moved by hand no longer require to put away current tool - fixed bug that caused fusion cell in first mission to be highlighted too soon - notification now shows on screen after quick save - fixed bug causing Palmtop not to use buttons actually assigned in controls menu, but default bindings only - fixed bug causing HUD popup labels show after loosing connection to rover - fixed bug that made scrolling conversation list in repair mode change camera FOV at the same time - added name of person talking to narrative panel - new icon for drone on narrative panel - additional popup confirmation when aborting mission - new loading screens [b]Join our community on Discord![/b] [url=https://discord.gg/xhQmGdqBu4] [img]{STEAM_CLAN_IMAGE}/40530711/5f81653430f771754a9012f6d0d1d8ab9cc8f0f2.png[/img][/url] Have fun, Atomic Jelly