Some more fixes

Splatter - Zombiecalypse Now

You like top-down-shooter with a film-noir singleplayer campaign, challenging fights against zombies and monsters, gory splatter effects and destructible level environments? Fight your way through an apocalyptic city in the single player story mode, and test your skills in the survival mode.

Changes in Version... I lost track, sorry. Originally I intended to "just put out a quick patch with the updated version of my framework" but it turns out 7 years of compiler progress and knowledge gain expose some issues that should have been fixed from the start. - limited visible area on HD+ resolutions - Fixed rare random render glitches due to 3D API state caching - Fixed rare fullscreen colored rectangles after loading a savegame - Fixed rare fullscreen colored rectangles due to a different reason - Fixed rare issue where deco objects being invisible after loading a savegame This is the last update. Really now. Echt jetzt.