Hi, just to share a couple of things:
* a new more accurate engine model has been implemented
* also working on differential implementations like Limited Slip and Locking diffs which also improves the engine torque distribution on both left and right wheels for drifting
* A couple of camera settings should be added as well that will allow players to control how much camera lags behind the vehicle for example.
* Also a new setting will be added that can affect the vehicle response to forces, for example it can be set so it reacts really quickly or a bit slower which is more realistic
What else might also get into next update is:
* ackerman, toe, caster settings for the steering
* A drift helper may be introduced in some way
* A new open area level may get into next update as well
That's for now !
Cheers !