On steam and elsewhere, thanks to the advice of many players, I will continue to improve the game.
There may not be many people watching in trello. Now I've sorted it out and pasted it to steam. Now there are the following plans, some of which are partial overlaps
1. Now we are optimizing and adjusting the performance related objects, such as fire, and improving some picture effects. In the future, we will have higher performance and picture performance
2. Novice level
3. The interactive items are highlighted with corresponding interactive icons
4. Escape map on the wall
5. Optimize the process of solving puzzles, more rooms and rooms without repetition
6. Expandable Backpack
7. Start interface
8. Sound setting, more comprehensive picture setting
9. More interactive props
10. Random collapses block the way
11. The risk of opening the door is increased, and the experience of opening the door is adjusted, and the player is knocked open when he passes by
12. Password lock
13. Search for props by checking
14. When the object fire is very small, there will be more interaction modes
15. Newly acquired props will have different mini tutorials
16. The bug of death card owner in search has not been verified
17. Key points: during the escape process, I will encounter my former colleagues. What will happen?