'Solar Energy' Major Content Update! ๐Ÿš€

I Am Future: Cozy Apocalypse Survival

I Am Future is a relaxing single-player survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, go fishing, tinker with gadgets, craft new tools, manage a team of cute robots to automate and expand your base, explore the mysterious world, and chill out!

[h2]Whatโ€™s new?[/h2] [previewyoutube=MFTLwlQiTJk;full][/previewyoutube] The new rooftop is available after completing the New Home quest. Exploring this rooftop will reveal the story of Muscle Claus, "the strongest" man in Cosmopolis. [img]{STEAM_CLAN_IMAGE}/41188590/66e7156b2154d1304666ac31713f987b039fdfef.jpg[/img] [h3]Solar generator and battery ๐ŸŒž[/h3] Two structures that expand the game's electrical system. The solar generator operates without fuel but won't work at night or in dark weather. The battery helps preserve energy in the electrical grid, allowing for long-lasting autonomy. Together, they create a powerful grid that doesn't even need fuel. [img]{STEAM_CLAN_IMAGE}/41188590/06fff21d96187e06fccaaf045a8d669898c73331.gif[/img] [img]{STEAM_CLAN_IMAGE}/41188590/db0d0dda269543376a96614f2cc9cb4a287a0d86.gif[/img] [h3]New tools ๐Ÿ”ง[/h3] Level 3 drill and level 3 injector. These will help disassemble everything on the rooftop. The automatic sprinkler and pump have been upgraded to level 3, and the water supply and irrigation system have received their long-awaited improvements. [h3]Days of the week ๐Ÿ“…[/h3] A week cycle has been added to the game. It diversifies the expedition system, with many points of interest now only open on certain days of the week. Conversely, the rewards at these points have been increased. Also, traders do not work on certain days of the week. But where do they go? They replenish their inventory. Track the days when traders and points of interest are available in the new character menu tab - the Calendar. [img]{STEAM_CLAN_IMAGE}/41188590/c9e57d82e0ea5b0081bde4452ed2b6fe9da74b7e.gif[/img] [h3]Weather โ›…[/h3] Another feature introduced to diversify the world of I Am Future is the weather cycle. Currently, overcast and rainy weather has been created. Each affects the rooftop. Mushrooms even grow during overcast weather. In rainy weather, you don't need to water the plants; the barrels automatically fill with fresh water. Remember to pour the saltwater first, as they don't mix well. However, rainy weather is considered dark for the solar generator and won't charge. [img]{STEAM_CLAN_IMAGE}/41188590/4aade83c6fdc5e35f7dd9ae16309cacdc5b9aecb.png[/img] There is a new device to disassemble, but we suggest you find it yourself. Now, all devices that you disassemble may contain an unexpected find. [h3]Wires across bridges and ladders โšก[/h3] Remember how often you wrote that electrical grids from different rooftops couldn't be connected? Now they can! We've added a system of electrical poles on all ladders and the bridge. You just need to install them. [h3]A chest in the fishing area ๐ŸŽ[/h3] Since everyone is tired of fishing trips, when you leave your rod at home, store it in the meta-network of chests and retrieve it even in the fishing zone. By the way, you can now build a special chest there. To avoid disassembling all household appliances on-site, they can now be lifted by an elevator. [h3]Special bait for mollusks [/h3] The second level of the fishing rod really expands the list of catches, which can negatively impact when you need to catch the most basic thing - mollusks. A special recipe at the workbench will create a bait that exclusively catches mollusks. [img]{STEAM_CLAN_IMAGE}/41188590/4e603f737d0823daa868c6509370ee9c9bf71be6.png[/img] [h3]Cheese tree and tomato ๐Ÿง€ [/h3] New rooftop - new plants. They expand the farming and cooking systems. Try 7 new recipes in our menu before the rest! [img]{STEAM_CLAN_IMAGE}/41188590/06d2c6dba0901ba54bfb189f754164a99f6900c3.gif[/img] [h3]Sports suit ๐Ÿ“[/h3] The theme of the new rooftop is sports, so we had to add a sports suit. [img]{STEAM_CLAN_IMAGE}/41188590/73bb26c1f3589f14bd38657f20352a4492f9ff1e.gif[/img] [h3]Crafting buckets ๐Ÿ’ง[/h3] You can now craft as many buckets as you want at the workbench. They are more convenient to use than bottles. [h3]A new navigation system for minions ๐Ÿค– [/h3] This is a big step towards making them the most helpful helpers. The minion navigation system is a huge task, and, of course, it is not perfect yet, but it is now working much faster and making fewer mistakes. We will also give it special attention in a future update! [img]{STEAM_CLAN_IMAGE}/41188590/d914548547d38dc772697e57c77c2de79d97efbc.gif[/img] [h3]New hints โ“ [/h3] We placed hints throughout all the systems in the game on the loading screen so they are no longer empty. They were selected based on your feedback, which we truly appreciate! One of the frequent issues not explained in the game is where Agatha's shop is located. Now, it is highlighted on the map of expeditions, even at the first level of the smart tower. [img]{STEAM_CLAN_IMAGE}/41188590/4839f96e45367064b60a909906a921aff11a3ba5.png[/img] [h2]Additional fixes and improvements[/h2] [b]Gameplay:[/b] Added a hydraulic press mechanic to the workbench for splitting resources Added upgrades for pumps, allowing them to collect and desalinate water automatically Traders' assortments are now updated periodically Fixed the moving of the barricades in nano-transports Removed the loading screen when moving to the fishing zone by elevator [b]UI & Controls:[/b] Improved gamepad control during the fishing Improved the hint system for gamepads Many UI and text fixes in the game Made corrections to the control schemes for rotating the camera and large resources during the transportation Fish cutting can now be done continuously by holding down a button Updated design of hints for points of interest in expeditions Localization fixes in various languages [b]Optimization:[/b] Fixed many bugs Improved game performance Improved and sped up the save and load system Fixed errors in the direction of electricity in wires Fixed collider errors in many places [b]Art:[/b] Updated graphics for floor breaches Added new unique illustrations for all points in expeditions Many visual bug fixes [b]Sound:[/b] Fixed hologram sounds Added sounds for the molecular synthesizer Added sounds for healing Added sounds for splitting resources Added sounds for the infection flowers [hr][/hr][h3][b]PLAY NOW:[/b][/h3] https://store.steampowered.com/app/1658040/I_Am_Future/ [hr][/hr] That's all for today, future-dwellers! Follow [b][i]I Am Future[/i][/b] to stay updated. Encountered any bugs or have some feedback? Don't forget to join our [url=https://tblink.co/IAmFutureDiscord][b]cozy Discord[/b][/url] and let us know. See you in the future! [hr][/hr][url=https://tblink.co/IAmFutureDiscord][img]{STEAM_CLAN_IMAGE}/41188590/b4a7514ef4ab6a35ee6908084638bb3fc353f88d.png[/img][/url] [h3][b] SOCIAL: [url=https://tblink.co/IAmFutureDiscord]| DISCORD |[/url] [url=https://twitter.com/iamfuturegame]TWITTER |[/url] [url=https://www.facebook.com/IAmFutureGame/]FACEBOOK |[/url] [url=https://www.tiktok.com/@iamfuturegame]TIKTOK |[/url] [url=https://www.youtube.com/channel/UC40bBvlezLQsh0vhYNTNSZg]YOUTUBE |[/url] [url=https://i-am-future.fandom.com/]WIKI |[/url] [/b] [/h3] [i]- Mandragora Studio & tinyBuild[/i]