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Greetings, Meat Boy lovers and puzzlers!
It's so good to meat you! (Dang, what a bad one... So sorry, but I couldn't help myself! š )
But in our defence, I have to say that it's really a state of emergency here right now. In a figurative sense, I mean! Because tomorrow (finally!!!), [b]Dr. Fetus' Mean Meat Machine[/b] will see the light of your hard drives, and that's why we might be a teensy bit excited. But really only a very little bit...
That's why we can't give you a longer text update post today. And that's why we'd like to use today's update to tell you openly and honestly what you can expect from [b]Dr. Fetus' Mean Meat Machine[/b].
[u][b]So, let's go! Dr. Fetus' Mean Meat Machine in a nutshell:[/b][/u]
[list][*] Genre: action puzzle game
[*] Number of worlds: 6 overall
[*] Number of levels: 120 (20 levels in each world)
[*] Number of clones: 16
[*] Number of evolutionary stages of the clones: 4
[*] Number of bosses: 6 (1 boss in each world, you might know them from the Meat Boy games...)
[*] Average estimated playtime for a single playthrough: approx. 6-9 hours
[*] Average estimated playtime for all levels rated A+: approx. 1 1/2 hours (in the case you never die!)
[*] Number of tantrums per playthrough: Only our neighbours know that...
[*] Number of devs who worked on the game: 2 (complete staff: 21)
[*] Development time: 14 months (plus 2 months of prototyping)[/list]
And that's it. No more, but also no less. And believe me, we are really looking forward to sharing our "meaty baby" with you tomorrow! ā¤ļø
Happy Meat Grinding Wednesday to all of you!
Mark & the Dr. Fetus' Mean Meat Machine Team
https://store.steampowered.com/app/2228030/Dr_Fetus_Mean_Meat_Machine/