Snowy Devlog #3 - How to make a level !

Plow the Snow!

Fight the cold, plow the snow and rescue the city in this arcade 1-4 player co-op experience! Clear the streets, parks, cemeteries, lunaparks and other parts of the city and become its hero!

[h1]Welcome to [b]third ever[/b] DevLog about [i]Plow the Snow![/i] [/h1] Hey there, snowplow heroes and heroines! In [i]Plow the Snow![/i], players take on the role of a snowplow operator tasked with clearing snow from various locations. Today, we'll dive into the development process of creating a snowy level set in a park. [h1] Welcome to the park![/h1] [img]{STEAM_CLAN_IMAGE}/42320375/39f3d630579c3c31fa7034d069df604a6e364762.gif[/img] Remember this level? You can visit it in our free demo ! Get ready to embark on an icy adventure as we spill the snowflakes on designing a [b]frosty park level[/b] that will make you want to do snow angels and sip hot cocoa! How to find snow-related research materials? Answer: go to the park in winter :D [h2]Witnessing snowy challenges unfold[/h2] Our park level is more than just a winter wonderland! We sprinkled the landscape with all sorts of obstacles to keep you on your plow-driving toes! Watch out for benches, fountains, trees etc! Our talented team of artists donned their imaginary snow boots and got to work designing enchanting winter-themed assets. We sculpted magnificent snow-laden trees that that you can see here. [img]{STEAM_CLAN_IMAGE}/42320375/adb966f1dbe683b041841c2d4b7647d13ae0a1e1.gif[/img] [h2]Setting the winter scene[/h2] Coping the same assets is fast and easy but the level must looks interesting and just looks good. You can copy almost anything but the outcome is not always good :D Just look at those lanterns: [img]{STEAM_CLAN_IMAGE}/42320375/47aec922340aa17dc1985f9725760121f7ab6b42.gif[/img] [i]Do you think is it enought lanters?[/i] Speaking of assets: You can always add as much as you want as long is not dropping a game performance. But you need a lot of [b]various [/b] assets. Not only benches and trees are in parks, fountains too! The graphic guy have a lot of work for every level a designer comes up :D [img]{STEAM_CLAN_IMAGE}/42320375/ef630f409672c395f9e14024739b51b8720adadc.gif[/img] [i]Here a never seen before footage of what's under the fountain! (sadly no golden coins spotted)[/i] [h2]Level design and challenges - snowy surprises await![/h2] When it came to creating a winter wonderland, we couldn't forget about the trees! Planting trees isn't just about sticking them in the ground and hoping for the best. We carefully selected specific locations within the park level to ensure the trees would not only enhance the visual appeal but also provide "strategic" benefits (will colide with player's vehicle :D) [img]{STEAM_CLAN_IMAGE}/42320375/b30d2f77b38cf54ee8e4285bd89f11eb75bf601d.gif[/img] [i]Exclusive look with and without the trees/plants! [/i] Let's see how it looks like from the bird perspective! From above, you'll witness the challenges scattered throughout the park, carefully designed to test your snowplowing skills and puzzle-solving prowess. Players must maneuver their plows around frozen obstacles and skillfully clear paths. [img]{STEAM_CLAN_IMAGE}/42320375/7d876b11eac887644bb59b77425d3cc74133e178.gif[/img] [i]Nice one, huh? Wanna visit it?[/i] [h2]Final touches and fun with assets[/h2] That's all for today, now i will sit on the bench and chill out a while. Or maybe i'm looking at the my level FROM THE PERSPECTIVE of the bench? We will never know :D [img]{STEAM_CLAN_IMAGE}/42320375/fddb42c10681fd51f6e93cb75cfa04647e7989de.gif[/img] [i]I'm a park bench?[/i] Best regards, Baked Games Team [h2] [b]Try our greatest hit![/b][/h2] https://store.steampowered.com/app/842180/Prison_Simulator/ [url=https://discord.gg/DCwnjCX9AF][img]{STEAM_CLAN_IMAGE}/33433455/c104527459c290c25f34ca328e6a009dbc6c9554.png[/img][/url] [url=https://www.facebook.com/BakedGames][img]{STEAM_CLAN_IMAGE}/38933921/c48d822ecef1f88914bc6d535d99eb5fc5b3c71a.png[/img][/url] [img]{STEAM_CLAN_IMAGE}/40856629/53670fdd5abae587a1ba53a731bf38077af64a2c.png[/img]