Snowpult Devlog

Snowpult

Frosty Cookie clicker with a mad dash of ice cold humour, hit the targets by slinging snowy balls of fury and hope the games narrator isn't awake to mock your failures.

Hey there, it's been a while since I launched the store page for Snowpult and it's been a busy few months! Since then I have been working on updating the core of Snowpult and working on a visual theme for different environments which will be playable on launch day. Currently Snowpult has 9 maps planned which include Runic Ruins, Arctic, Sea Side and Desert, each with their own piece of the puzzle to story that Snowpult will be telling. Each level with will have their own weather and with that their own challenges and rewards. Alongside general development I have also begun working on getting a demo ready for players to try out Runic Ruins, check below for a teaser of what's to come with this description of Runic Ruins. ------------------------------ The plains of Solstice await. The ancients who once inhabited these lands have long gone but their messages remain carved into the monoliths they once used to guide newcomers to Enlightenment. Mountains sing of the time the Ancients once looked over these lands where they planted the seeds of trees they knew they may never live long enough to rest under the shade from. Monoliths left behind emanate brilliant beams of light into the sky as if calling out to their makers, waiting for their eventual return home yet continuing to guide passersby to wherever they need to go next on their journey.