Hello, everyone! I hope you've all had a fantastic holiday season and wish you an amazing 2025!
We've been working hard to deliver the best possible experience for our next playtest on [b]January 31st[/b] (we'll have a proper announcement about it soon :P). One of the features we are particularly excited about is [b]Item Perks[/b]!
To demonstrate a small fraction of what Item Perks are, here's a video showing off the [b]Ice and Fire Quivers[/b]. They're backslot items - like Cloaks and Backpacks - that allow Hunters to deal some magical damage while applying ailments to their target.
But that's not all! These quivers also open way for some tactical gameplay, allowing Hunters to [b]synergize with allied Weavers[/b] by igniting flame sources with their Fire Arrows, or to [b]disrupt enemy Weavers' gameplay[/b] by putting out their flame sources. We haven't fully unveiled the Weaver class yet, but think of them as Fire Mages that rely heavily on manipulating fire sources for now.
Let us know your thoughts and see you soon!
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