Fast-paced, roguelike bullet hell with deep, unique spellcrafting. Create and use overpowered, game-shattering spells by combining a multitude of magical elements. Defend Tokyo from a monstrous invasion using magic, reflexes, and game-changing combos.
Hi!
Magic never stands still; it is constantly changing, just like art. Last time,[url=https://store.steampowered.com/news/app/2581750/view/3737482343881769140][b] we wrote about how spells work in W.A.N.D. Project[/b][/url], or about spellcrafting as a whole. However, we know that the mechanical part of this system is as important as the visual representation. It has to be spectacular; we are talking about magic!
[img]{STEAM_CLAN_IMAGE}/44618934/d013c8e1994ecd2bae9b8b4b14e125663db19356.gif[/img]
[h2]Spellcrafting is changing![/h2]
In the demo version, we only presented the placeholder version. This is not something we will deliver in the final product. In this version, we focused on [b]functionality[/b] and wanted the board to work well and show what spellcrafting is all about.
We are preparing a real firecracker for you when it comes to the visual presentation of the entire W.A.N.D. Project. At this point, we are [b]refining the idea to show the creation of spells[/b] in the most exciting way possible. Below, you will find the evolution of the board, but these are not the final versions, it’s still Work-In-Progress.
[img]{STEAM_CLAN_IMAGE}/44618934/10daaab605b8637b19b8f2d02f1d674832d6953a.gif[/img]
As you can see, we are planning a strong departure from what is visible in the demo. And this is definitely not the end; it is just a concept sample! We assure you that spellcrafting will be [b]truly magical[/b] to encourage you to have fun. We aim to achieve a magical effect in a sci-fi setting.
Those are only some of the things that will change in W.A.N.D. Project, so follow us for more! If you have any questions, please contact us [url=https://discord.gg/HWV8HPV2CM]on Discord[/url].