Small Update - Balancing

Looterkings

Looterkings is a procedural dungeon-crawler you can play online in coop-mode with up to 3 of your friends. Loot as much as you can on your way up from the dark caves beneath earth to the surface, gear up and reach your ultimate goal ravaging the hallowed halls of the Elven Queen, eventually.

As you can read [url=https://steamcommunity.com/app/397310/discussions/0/3102386014774602980/]here[/url], we recently released an update, that tackled a technical problem. As we already had all the old programs installed, we worked a little more on this three year old title and improved upon the gameplay: [list] [*] Leveling is faster know (a lot!) [*] Nearly all monster have been debuffed [*] ranged targeting improved [/list] A short explanation: When we released the game three years ago, we mainly communicated with a quite dedicated community with players that knew the game very well. Consquently, the feedback mostly was: Too easy! Make it harder! After colsing our studio, we noticed, though, that the difficulty was too harsh for new players, yet our team had to dissolve and we couldn't work on updates anymore. With this update we changed the game to a more 'casual' feeling. We think, it improves a lot on the gaming experience. Most of the players didn't get to see all the monster, all the levels and equipment that is available. It simply took too long to unlock everything and players got bored or frustrated. The game in its current state should be closer to the original idea we had: A fun, casual, sometimes challenging game you can play with a couple of friend on a chilled evening. I hope you will like it, Manuel [dev]