Shogun Showdown is a turn-based combat game with rogue-like and deck-building elements. Position yourself and attack at the right time, upgrade your tiles and combo them to get ready to face the Shogun!
Hey there! Here's the changelog for the first small update of Shogun Showdown! We adressed some bugs we/you found
A lot of you folks requested to be able to unassign/lock the mouse wheel. It requires a bit of translation, so it's not in this first small update, but this will come!
Later (but it'll be in a major update), our plan is to let you rebind your keys (and buttons when there will be gamepad support) as you want!
Thank you so much for your kind messages since EA launch, and here's the changelog!
[h2]Bug Fixes[/h2]
[list]
[*] Fixed a soft-lock situation when entering a reward room with only maxed-out tiles.
[*] Fixed a soft-lock situation in the Twin boss fight when one twin is killed by being pushed on a trap.
[*] Fixed a soft-lock situation when both player and Shogun die in the same turn.
[*] Fixed a major bug involving incompatible alpha-version save files (from an old itch.io alpha version) causing startup errors.
[*] Fixed minor localization and translation issue.
[/list]