Hey all, quick patch to start the week, expect the usual larger patch toward the end of the week with a new character and upgrades.
[list]
[*]Added a heal and reroll option to the level screen
[*]Adjusted health and speed of enemies to make the early game a bit easier
[*]Small visual update to stop enemies flickering when they overlap
[*]Rune costs reduced to make them more accessible
[*]Increased Scales earned from Boss kills
[*]Increased pickup range
[*]Tweaked Auto Attack system to make it more reliable and better handle large enemies
[/list]
Thanks for all the feedback, as always, let us know if there's any issues/ideas. Have fun!