Small patch and update

Crypterion

Crypterion is an open-world visual novel in a distant future where anyone can rise to power—including you. As a new arrival in the Rimshot system, you are free to forge your own destiny, conquering space by mastery of trade, politics, celebrity status through galactic TV or... Other means.

This is a small patch update, also detailing future plans. Check the notes below: [b][u]Coming Next:[/u][/b] - When reaching [b]end-game content[/b], the time room changes appearances to accommodate for a list of activities. Most of them are listed already in the collection room, but this will add some quality of life. I will need to balance how much of them to reveal, because sometimes it is nice as a player to find something others have not. - I'm [b]re-working auctions[/b] and will add more ways to get facilities. Currently, you can unlock two facilites. The rest of them will unlock through auctions. Before I mentioned that, in the future, auctions will appear as often as you visit them. It's not nailed down 100%, but I want auctions to be high risk. Aside from the most important items, you get one chance to get them. Before, you could go into large debt to purchase an item. That will not be the case anymore. There is one more surprise to share about them, but let's see if I can pull it off first before revealing :) - [b]NPC's[/b] will [b]recognize you[/b] and remark about your choices more often. They will reflect upon your questionnaire qualities.[i] *ongoing[/i] - A few unused shop items will become useable. [i]*I want to list a few more, but I'll wait tell it's closer to release to reveal[/i] [b][u]Fixes & Troubleshooting:[/u][/b] [h3]- Had to do a version rollback and rebuild some achievements. It should be working, but If they don't unlock or trigger when entering collection room, please report the issue.[/h3] - Various text fixes and wording changes related to Omni-link shop [b][IMPORTANT][/b] 1) Because the game saves automatically, if you ever encounter a major bug, please ctrl/alt/del the game and load back in so you don't corrupt your game progress. 2) I continually add markers that record what type of choices you make and then sometimes go back to previous conversations to implement reactions to these. As such, when continuing an older save, you miss out on some of these although I try to future proof it as much as possible.