Small fixes!

[img]https://thumbs.gfycat.com/HideousRadiantGoat-size_restricted.gif[/img] [h1]Change Log 0.1.9.1 °˖✧◝(⁰▿⁰)◜✧˖°[/h1] Hey folks! Just a small update here to make things a bit smoother. We've had a lot of people tell us they have a hard time knowing when ammo is out, so we got that fixed up! As always, if anyone ever has any problems, ideas, or issues, just let us know and we'll do the best we can for you! So! Moving on! [h1]Added[/h1] [list][*]Added a crosshair animation when the current weapon is out of ammo [*]Added a HUD icon that shows when the player is sneaking[/list] [h1]Changed[/h1] [list][*]Updated default controller bindings [*]DPad Left now toggles minimap [*]DPad Right now toggles last equipped item [*]DPad Left now selects consumable [*]Left Stick Button now toggles sneak instead of minimap [*]B now only toggles melee/equipment [*]Camera Extend is now a toggle instead of hold [*]Controller bindings will be reset to default upon first launch [*]Improved dodge roll collision detection and physics [*]Will try to find the furthest dodge roll distance with a free spot to land [*]The corners of the big tree boxes can now be dodge rolled [*]Crosshair progress/ammo circle will now be hidden when out of ammo [*]Increased out of ammo SFX volume [*]Tweaked Katana, Cleaver and Banzai Bomb equip animations [*]Improved item throw synchronization[/list] [h1]Fixed[/h1] [list][*]All player character sound effects will now be force stopped upon death to fix the eternal screaming bug [*]Reworked how player modifier sound effects are played and stopped in order to fix the eternal screaming bug [*]Fixed players being able to step up onto objects with low height [*]Fixed grainy real-time shadows [*]Fixed reload animation on crosshair playing on some weapons when there’s no ammo left [/list] Want to know what else we have coming? Join us on our [url=https://discord.gg/4dge9VF]Discord![/url] [h1](❁´ω`❁) [/h1] Remember to verify the integrity of your files! Steam をオープンして、ファイルの整合性を検証してください