[p][b]Update Notes[/b][/p][p]Hi everyone,
With this update, I'd like to share the latest changes and improvements made to the game.[/p][p] [/p][p][b]New Additions[/b][/p][list][*][p]Game difficulty selection has been added.[/p][/*][*][p]Dynamic atmospheric fog has been added that increases as you go deeper into random dungeons.[/p][/*][*][p]A new Damage Multiplier UI now appears during Jump Attacks.[/p][/*][*][p]Inventory/Skills tutorial video has been added.[/p][/*][/list][p] [/p][p][b]Improvements & Adjustments[/b][/p][list][*][p]Item drop rate adjusted.[/p][/*][*][p]Weapon stamina drain has been rebalanced.[/p][/*][*][p]Stat system updated:[/p][list][*][p]Armor → Vitality[/p][/*][*][p]Crit Chance → Strength[/p][/*][/list][/*][*][p]Mouse cursor updated.[/p][/*][*][p]Improved dungeon ambient sounds.[/p][/*][*][p]Improved dungeon decoration and environmental props.[/p][/*][*][p]Roll dodge behavior updated.[/p][/*][*][p]Passive skills adjusted.[/p][/*][/list][p][b] [/b][/p][p][b]Bug Fixes[/b][/p][list][*][p]Tutorial videos corrected and updated.[/p][/*][*][p]Fixed an issue causing attacks to not trigger.[/p][/*][*][p]Fixed a bug where equipping a two-handed weapon while the inventory was full prevented the shield from being unequipped.[/p][/*][*][p]Door open/close issues have been fixed.[/p][/*][*][p]Weapon attack combo bug has been fixed.[/p][/*][*][p]Recovering Statue combat interaction bug has been fixed.[/p][/*][*][p]Fixed damage effect delay issue.[/p][/*][*][p]Projectile trace adjusted.[/p][/*][/list][p] [/p][p]Thank you for playing and sending feedback, it truly helps improve the game.
Have fun and see you in the dungeon![/p]