[list]
[*]Came to terms with my love of overusing hyphens, removed many
[*]A giant pair of disembodied legs were under the table, now removed
[*]Made a sitting animation for characters entering the game
[*]Crazy Orange has a new random animation, test case for other characters
[*]A new aim animation for oranges using 'Free Shot', to make it stand out from normal 'Shoot Other'
[*]Centered the horns on Grim Oranges a little better
[*]streamlined over complicated code for Blood Orange, I think I finally found the bug that makes it sometimes stick
[/list]