Small 'Care For an Orange' Update 11/19/24

[list] [*]Came to terms with my love of overusing hyphens, removed many [*]A giant pair of disembodied legs were under the table, now removed [*]Made a sitting animation for characters entering the game [*]Crazy Orange has a new random animation, test case for other characters [*]A new aim animation for oranges using 'Free Shot', to make it stand out from normal 'Shoot Other' [*]Centered the horns on Grim Oranges a little better [*]streamlined over complicated code for Blood Orange, I think I finally found the bug that makes it sometimes stick [/list]