Skyland 1976 - Patch 1.6

Skyland 1976

You are Simon Hopper who tries to find his missing sister Alice. Near the scene of the events stands Skyland, a secret government facility. You are convinced that Skyland members are responsible for her abduction. Break into the military base and discover the truth...

- Player can be detected if his flashlight is towards the enemy. - Revolver reloading time has been decreased from 14s to 9s. - Headshots increase the amount of damages by 25%. - Shotgun fire rate has been decreased from 1.2s to 0.9s - Enemies melee weapon sphere collision radius has been increased from 64 to 256. - Enemies running speed has been increased from 430 to 520. - Bullets collision sphere has been increased from 2 to 4. - Collision capsule of enemies are now more accurate. - Distance of attacking increased from 250 to 325 for enemies. - Head bobbing is now set to 0.5 by default. - Revolver VFX rotation has been fixed. - Some mistakes have been corrected in the english translation. - Level design has been improved in multiple chapters. - More realistics bullets impacts have been added (blood, concrete, metal, wood, etc). - The radiologic lab key in chapter 13 is no longer attached to the soldier. - Some sounds issues have been fixed. With this update I tried to add more dangerous enemies but less difficult to kill with more bullets, balanced weapons and combat system. Let me know in comment what you think about this update.